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Old April 8th, 2004, 08:51 PM

Norfleet Norfleet is offline
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Default Re: New & raw web based Dominion II game server

Now that there's a switch to enable renaming, has the server been updated to automatically enable renaming for any new games created? Games without renaming are awful now because it's really hard to keep your bazillion identically named mages straight.
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Old April 8th, 2004, 10:05 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: New & raw web based Dominion II game server

Quote:
Originally posted by Norfleet:
Now that there's a switch to enable renaming, has the server been updated to automatically enable renaming for any new games created? Games without renaming are awful now because it's really hard to keep your bazillion identically named mages straight.
I agree. In fact I dont know why it wasnt added to the game as being ON as a default. Or even not a selection, just on. (I cant believe I said that. Its so not-me)
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Old April 8th, 2004, 10:57 PM

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Default Re: New & raw web based Dominion II game server

Yeah I tried to create another toolsfools game and it doesn't seem to be working.

I'd like to see the IP address displayed at the top and the port number listed for each of the game.
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Old April 9th, 2004, 12:33 AM
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Esben Mose Hansen Esben Mose Hansen is offline
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Default Re: New & raw web based Dominion II game server

The "IP" is still dom2.mosehansen.dk (Just enter that name where instead of an IP--- it is much better way in any case). If you really want to know it is 80.161.86.108. And I do agree I need a bit more text on top of each of the views, I just didn't get around to it. All in good time...

The port can be found by browsing the game. Yes, it should probably be listed in some overview. That will be after easter, though,

I will add rename to the list of options, and make ON the default. It's not hard (just a row on a mysql database) but I really need to get some sleep now. Can't sleep for only 4 hours two nights in a row :-)

Yeah, I agree the game stats are a bit of a spoiler. I don't think the scores.html and the internal scores are related, but I havn't tested it. You are more than welcome to provide that testing :-D

Happy Easter, for those who get to celebrate it. :-D
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Old April 9th, 2004, 12:35 AM
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Default Re: New & raw web based Dominion II game server

Quote:
Originally posted by djtool:
[QB] Yeah I tried to create another toolsfools game and it doesn't seem to be working.
]
Try finding the game (e.g. from the My Games list), click on it to browse the game. If the option to "restart" the game appears, click it. Otherwise, go to manage game, and press submit. That should fix it.
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Old April 9th, 2004, 02:56 AM

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Default Re: New & raw web based Dominion II game server

i was only posting the ip address and port thingy from a convenience perspective 'tis all.
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Old April 9th, 2004, 07:41 AM
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Stormbinder Stormbinder is offline
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Default Re: New & raw web based Dominion II game server

Quote:
Originally posted by Esben Mose Hansen:

* option for turning off graphs in new game creation?
-->I can't find a way to do this from the command line. Show me how to do it, and I will do this.
Ouch. Does it mean that all games on your server (btw thanks a lot for creating it in the first place!) are with Graphs turned on?

( I am playing Destiny right now but I though the person who created the game decided to have Graphs instead of disabling them. Do youmean that there is no possibility of turning them off in games run by your server? )


Aslo I have a question - we have one person droping from the game without warning in our Destiny game. His nation is password protected, so we can't just find sub for him. I wonder if there is any possible way to remove that missing person from the gamecompletely, or to somehow override his password (by using master password perhaps?) so his nation could be given to human sub?

Thanks,
Stormbinder

[ April 09, 2004, 06:53: Message edited by: Stormbinder ]
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