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April 9th, 2004, 02:56 AM
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Corporal
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Join Date: Mar 2004
Location: st. paul MN
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Re: New & raw web based Dominion II game server
i was only posting the ip address and port thingy from a convenience perspective 'tis all.
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April 9th, 2004, 07:41 AM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
Posts: 744
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Esben Mose Hansen:
* option for turning off graphs in new game creation?
-->I can't find a way to do this from the command line. Show me how to do it, and I will do this.
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Ouch. Does it mean that all games on your server (btw thanks a lot for creating it in the first place!) are with Graphs turned on?
( I am playing Destiny right now but I though the person who created the game decided to have Graphs instead of disabling them. Do youmean that there is no possibility of turning them off in games run by your server? )
Aslo I have a question - we have one person droping from the game without warning in our Destiny game. His nation is password protected, so we can't just find sub for him. I wonder if there is any possible way to remove that missing person from the gamecompletely, or to somehow override his password (by using master password perhaps?) so his nation could be given to human sub?
Thanks,
Stormbinder
[ April 09, 2004, 06:53: Message edited by: Stormbinder ]
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April 9th, 2004, 08:25 AM
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Major General
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Join Date: Jan 2004
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Re: New & raw web based Dominion II game server
Hrm. There doesn't happen to be an anti-scoregraph switch.
There IS, however, a renaming switch, --renaming. Can this be added as default so that renaming will always be enabled? There's no particularly good reason now to not have it, since it makes managing your millions of mages otherwise an immensely bothersome chore.
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April 9th, 2004, 02:31 PM
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Private
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Join Date: Mar 2004
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Re: New & raw web based Dominion II game server
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April 10th, 2004, 01:26 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
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Re: New & raw web based Dominion II game server
No-one can connect to the game running on port 2210 (All_The_Nations). So I tried "Stop the game", with the intention of restarting it, but the page hadn't returned after 10 minutes or more, so I had to quit.
It looks like the game will be stalled until Mose gets a chance to look at it.
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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April 10th, 2004, 07:31 AM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
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Re: New & raw web based Dominion II game server
Two comments on the current mosehansen site:
* the use of https instead of http seems to confuse my browser (Mozilla/Linux): I can't make it accept the certificate once and for all. Minor annoyance.
* It would be nice to have the page mention somewhere which Version of the game is run by the server... I suppose it's 2.11, but it's always good to have. (whenever a new patch comes out, I keep connecting to each of my network games with the old Version until I get a crash, but not everyone will do the same)
* I seem to have trouble connecting to the (new) All_The_Nations game... (OK, that was 3)
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April 10th, 2004, 07:59 AM
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Sergeant
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Join Date: Oct 2003
Posts: 286
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Re: New & raw web based Dominion II game server
You are doing great work with the server, but I really miss being able to glance at a single webpage to check which of my games I need to take a turn in.
The yes/no grids are tedious to check. Could you add a View Turns page with just the game names followed by the names of the nations that have not taken their turn in that game?
[ April 10, 2004, 07:01: Message edited by: Catquiet ]
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