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February 19th, 2004, 04:50 PM
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Sergeant
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Join Date: Dec 2003
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Re: Suggestion: How\'s aboot a viceroy?
I agree that some sort of macro managing scheme would be useful. On the other hand, having played against the AI, I really don't want it administering my empire, or part of.
I currently reduce micromanagement by using strategies that reduce it : go for high quality armies (they take less losses and don't need a constant stream of reinforcement), concentrate on a few production centers, wait for an big army to be assembled before moving it out (no running around assembling the men), take advantage of the few automated tasks (monthly summons, enter site, summon allies), and once you have the cash, place big orders of regular troops that will take several turns to complete.
As it is, I would favor a few management reducing commands over full fledged viceroy : the ability to tell a province to churn out such and such units every turn, and a go-to command, for example. Monthly forge items, or even better a forge item queue, would also be nice.
P.S. How can you afford to give 8000 gold to your viceroy ? Don't tell me you routinely have that kind of cash on hand ?
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February 19th, 2004, 05:06 PM
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Corporal
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Join Date: Feb 2004
Location: New Mexico
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Re: Suggestion: How\'s aboot a viceroy?
Quote:
Originally posted by General Tacticus:
[QBAs it is, I would favor a few management reducing commands over full fledged viceroy : the ability to tell a province to churn out such and such units every turn, and a go-to command, for example. Monthly forge items, or even better a forge item queue, would also be nice.
[/QB]
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That's the way I see it,too. The micro is bothersome, but it could be reduced with one or two tweaks like the above mentioned. A viceroy with it's own AI is a pretty big addition.
Oh, and one more thing talking from (limited)experience... learn to use the hotkeys of the game, it reduces the time spend on micro management significantly.
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One rescue a day... that's my motto. - Deathstalker II
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February 20th, 2004, 12:49 AM
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Corporal
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Join Date: Dec 2003
Location: Land of the Setting Sun
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Re: Suggestion: How\'s aboot a viceroy?
I can think of two tools I'd like available along these lines: Autotax and Autosearch
Autotax: Player sets a value so that the AI automatically adjusts the tax rate of provinces to be the highest level that is less than or equal to the player set value minus the province unrest level. This would happen at the beginning of each turn so it could be manually adjusted. For example, if set at 110, with no unrest the province would be taxed at 110, or taxed at 100 with 3 unrest, or taxed at 90 with 19 unrest. I often just want my tax rate plus the unrest to be less than or equal to zero and spend a fair amount of time double-checking every turn. Also, this keeps disaster unrest from being accidentally forgotten.
Autosearch: I can't even begin to count how many times I've lost track of priests wandering the countryside searching. Why not have an "autosearch" option to keep a unit moving and searching until all owned provinces have been searched at the level offered by the searcher?
~Aldin
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He either fears his fate too much, Or his deserts are small,
That dares not put it to the touch To gain or lose it all
~James Graham
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February 20th, 2004, 02:11 AM
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Corporal
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Join Date: Jan 2004
Location: Kennesaw, GA
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Re: Suggestion: How\'s aboot a viceroy?
I actually think a change of attitude could help a small minority. It helped me. At first, on the big maps, I was thinking, "Man, I'mg getting bogged down." But then I thought about it, and all it really is at the end is what you do at the beginning, only moreso. Once I started looking at a late game turn as being broken into many different parts, with my western front one, my eastern the other, internal management another, and so on, the problem went away. The micromanagement scales linearly. The front game really isn't so different from the late game. The late game is just the front game multiplied a few or even several turns, except you have access to cooler stuff. So I find the late game on a map such as Orania to be very entertaining.
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February 20th, 2004, 04:05 AM
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Corporal
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Join Date: Feb 2004
Location: San Diego, CA
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Re: Suggestion: How\'s aboot a viceroy?
Auto-search would rock!
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February 20th, 2004, 05:11 AM
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Private
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Join Date: Feb 2004
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Re: Suggestion: How\'s aboot a viceroy?
A more advanced blood slave command would also be helpful. I have troubles with Mictan on large maps as I don't always 'Z' my blood hunters, or remember to refill my slave sacrificers.
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February 20th, 2004, 06:54 AM
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Private
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Join Date: Apr 2000
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Re: Suggestion: How\'s aboot a viceroy?
How about a hero/commander list (something like the nation list) that would show a list of all commanders, their name, equipment, level, magic levels, status, locations activity. click on any commander would bring you to their location.
I would also like to see the commander names in the combat Messages, so I know who died.
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