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February 20th, 2004, 08:43 PM
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Private
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Join Date: Nov 2003
Location: Atlanta, Ga
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Re: New Ulm Pretender ?
Hmmm...why would a Knight want to attain Godhood...a good question...with only one really good answer, how many do you need though..right?
1. Knight in question drew the sword from the stone so to speak and has been granted immortality along with a host of badness he can dish out now. Thus armed with eternal life, a weapon of legend and the skill and will to use it, he executes his dream of unifying the land under his rule. This doesn't have t be a sword mind you, could be a lance, armor, crown, helm, etc...but that would be the most logical explanation. Artifact induced immortality that allows him to lead the Great War.
2. Why must he fight for Godhood? Or even desire to attain Godhood? He has known warfare for as long as he has lived, tiring of the never ending battle and wishing for another Golden Age, he decides to rid the world of pretenders, thus unifying his land once and for all and inadvertantly becoming a God himself. Of course you could take the "evil" side of this also...
3. His heart filled with pride and yet poisoned at the same time with the realization that Ulm will never again regain the glory that once was, Commander Hawkmoon lashes out at the world, determined to expunge all others and reforge the Empire that once was.
I don't know...there are sharper people than me out there but those are some possible scenarios and far more interesting than the descriptions on a few of the pretenders IMHO...
Hawkmoon
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February 20th, 2004, 08:56 PM
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Second Lieutenant
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Re: New Ulm Pretender ?
Hawkmoon,
I believe the present mod tools allow you to mod a new Ulm pretender of this nature if you should so desire.
And I like your explanations. Of course, my take on Iron Faith is that all magic practiced OUTSIDE the faith is evil and sacreligious. Of course, the pure magic of the pretender to whom the faith is devoted is sacred, holy, and righteous. 
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February 20th, 2004, 09:08 PM
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Private
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Re: New Ulm Pretender ?
Yeah...if I were so inclined..I could learn to use the modding tools but I am basically lazy and short on time. What little time I do have is to be spent playing...As for the take on Iron Faith...to each his own...we are all a bit hypocritical anyway...why not in gaming as well...heh heh heh..."Magick is bad !! Err....except for any and all artifacts/spells/rituals that allow me to crush, conquer and retain my position of authority that is...heh heh heh...I eman...I cuold make a sort of Knight character out of the mounted mage as was suggested but I want my Knigh to look like a Knight and have some background fluff...ah well.....we all have hopes and dreams....
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February 20th, 2004, 10:57 PM
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National Security Advisor
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Join Date: Dec 1999
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Re: New Ulm Pretender ?
I made a mod for essentially this same concept, called Warrior King of Ulm, though I haven't finished the graphics or added the new 2.08 modding touches yet. Maybe I'll try to finish that up.
PvK
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February 20th, 2004, 11:02 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: New Ulm Pretender ?
Quote:
Originally posted by Hawkmoon:
Yeah...if I were so inclined..I could learn to use the modding tools but I am basically lazy and short on time. What little time I do have is to be spent playing...As for the take on Iron Faith...to each his own...we are all a bit hypocritical anyway...why not in gaming as well...heh heh heh..."Magick is bad !! Err....except for any and all artifacts/spells/rituals that allow me to crush, conquer and retain my position of authority that is...heh heh heh...I eman...I cuold make a sort of Knight character out of the mounted mage as was suggested but I want my Knigh to look like a Knight and have some background fluff...ah well.....we all have hopes and dreams....
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Well, it's quite simple to mod a Pretender.
If you want, post here the stats and abilities you want your KnightGod to have and I'd make it up - I'll use a Knight bitmap (choose the one you prefer from the ingame knights) and will have it replace the Alchimist (Ulm special Pretender). Basically that's what have been done in the HoburgSP mod, you can also have a look at it if you want to make it yourself ... 
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February 20th, 2004, 11:24 PM
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Second Lieutenant
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Re: New Ulm Pretender ?
This would be a kickass idea as far as I'm conserned. An immortal combatant pretender that's not a vampire queen.
Personally I would just rip the stats for the Black Lord unit, perhaps add two to each attribute for good measure, slap the "immortal" power on him and leave him at that. Good solid 0 point pretender right there.
But I'm sure you guys will want to add one or two more powers on it just to spice things up a bit. 
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February 20th, 2004, 11:46 PM
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National Security Advisor
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Re: New Ulm Pretender ?
I haven't read the 2.08 modding doc yet - just the mod description on the patch page. However, it sounds like there may still be a bit of a bother trying to get this to work perfectly, if we can't add new pretenders nor get rid of old abilities. I think the Alchemist is the only Ulm-only pretender, so we sort of have to use him, and he has three misc slots and the super-alchemy ability, which may not be possible to remove. So it may still not be impossible to get this entirely right yet.
PvK
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