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February 20th, 2004, 09:08 PM
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Private
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Join Date: Nov 2003
Location: Atlanta, Ga
Posts: 25
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Re: New Ulm Pretender ?
Yeah...if I were so inclined..I could learn to use the modding tools but I am basically lazy and short on time. What little time I do have is to be spent playing...As for the take on Iron Faith...to each his own...we are all a bit hypocritical anyway...why not in gaming as well...heh heh heh..."Magick is bad !! Err....except for any and all artifacts/spells/rituals that allow me to crush, conquer and retain my position of authority that is...heh heh heh...I eman...I cuold make a sort of Knight character out of the mounted mage as was suggested but I want my Knigh to look like a Knight and have some background fluff...ah well.....we all have hopes and dreams....
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February 20th, 2004, 10:57 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Thanked 33 Times in 31 Posts
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Re: New Ulm Pretender ?
I made a mod for essentially this same concept, called Warrior King of Ulm, though I haven't finished the graphics or added the new 2.08 modding touches yet. Maybe I'll try to finish that up.
PvK
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February 20th, 2004, 11:02 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: New Ulm Pretender ?
Quote:
Originally posted by Hawkmoon:
Yeah...if I were so inclined..I could learn to use the modding tools but I am basically lazy and short on time. What little time I do have is to be spent playing...As for the take on Iron Faith...to each his own...we are all a bit hypocritical anyway...why not in gaming as well...heh heh heh..."Magick is bad !! Err....except for any and all artifacts/spells/rituals that allow me to crush, conquer and retain my position of authority that is...heh heh heh...I eman...I cuold make a sort of Knight character out of the mounted mage as was suggested but I want my Knigh to look like a Knight and have some background fluff...ah well.....we all have hopes and dreams....
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Well, it's quite simple to mod a Pretender.
If you want, post here the stats and abilities you want your KnightGod to have and I'd make it up - I'll use a Knight bitmap (choose the one you prefer from the ingame knights) and will have it replace the Alchimist (Ulm special Pretender). Basically that's what have been done in the HoburgSP mod, you can also have a look at it if you want to make it yourself ... 
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February 20th, 2004, 11:24 PM
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Second Lieutenant
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Join Date: Dec 2003
Posts: 475
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Re: New Ulm Pretender ?
This would be a kickass idea as far as I'm conserned. An immortal combatant pretender that's not a vampire queen.
Personally I would just rip the stats for the Black Lord unit, perhaps add two to each attribute for good measure, slap the "immortal" power on him and leave him at that. Good solid 0 point pretender right there.
But I'm sure you guys will want to add one or two more powers on it just to spice things up a bit. 
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February 20th, 2004, 11:46 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: New Ulm Pretender ?
I haven't read the 2.08 modding doc yet - just the mod description on the patch page. However, it sounds like there may still be a bit of a bother trying to get this to work perfectly, if we can't add new pretenders nor get rid of old abilities. I think the Alchemist is the only Ulm-only pretender, so we sort of have to use him, and he has three misc slots and the super-alchemy ability, which may not be possible to remove. So it may still not be impossible to get this entirely right yet.
PvK
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February 21st, 2004, 01:50 AM
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Private
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Join Date: Nov 2003
Location: Atlanta, Ga
Posts: 25
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Re: New Ulm Pretender ?
Well...definitely looks like there is enough interest to grab K and J's attention at least. I have no idea what a "fair" statline would be for such a Knight Commander nor would I have a clue as to what "powers" to give him, I just know that I want one dangit...heh heh heh. And again...not really interested in modding the game...I don't think we're out of line asking for a new Pretender in a future patch. Making a new Pretender has to be far less arduous than making a whole new theme, you think ? Then again, I'm sure they have better things to do other than modify their product for the sake of a few squeaky hinges...never hurts to ask though, right ?
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February 21st, 2004, 02:41 AM
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Second Lieutenant
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Join Date: Dec 2003
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Re: New Ulm Pretender ?
Well considering this pretender will be part of a mod I personally think you might as well replace any suitable pretender. I would like this kind of unit available not just when I play Ulm. Couldn't the mounted archmage or the freaklord be replaced? As far as I've noticed they are pretenders that don't see much use anyways.
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