Re: Now this is far more annoying than paralysis autokill
Heh. I have had all six Ice Devils, fully equipped with the most modern of weaponry (including quickness, luck, etherealness, flying, regeneration, reinvigoration &etc, autokilled by autorouting after turn 50?. Due to regeneration and reinvigoration, every single one of them was still killing 1-3 enemies per turn and in as fine shape as at the start of combat - when the battle rules forced them to flee anyhow. As they had flow in to the attack, they got eliminated. (And I had to resummon them all over the next two turns, and begin making new equipment)
An incredibly annoying feature. If you can fly 3 provinces in depth to attack, completely ignoring the terrain you pass over, why are you eliminated if you cannot retreat to a neighbouring province? Too tired to fly further, I guess. Except that it has nothing to do with fatigue.
The morale is, I guess, that no matter what you do, do not attack anywhere that you might need more than 50 rounds to win, no matter how outrageously powerful your attacking force is.
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When I said Death before Dishonour, I meant alphabetically.
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