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  #1  
Old February 26th, 2004, 06:34 AM

Gateway103 Gateway103 is offline
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Default Re: Subtleties of global spells

Regarding the issue of dispelling, here is an excerpt from the thread, "What determines whose Global spell sticks?" located here,
http://www.shrapnelgames.com/cgi-bin...4;t=001593;p=2

Quote:
Originally posted by Kristoffer O:
There is an openended six side die added to the gem input of every global and dispelling attempt.
In your example, then, this means that it is possible to dispel/replace your 100 gems Mother Oak with less than 100 gem used. This also means that spending more than 100 gems to dispel the Mother Oak isn't fool-proof, but simply more likely (than say 50/50) to succeed.

-Gateway103

[ February 26, 2004, 04:36: Message edited by: Gateway103 ]
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Old February 26th, 2004, 05:18 PM
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En Forcer En Forcer is offline
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Default Re: Subtleties of global spells

Okay, thanks for the info. The 6-sided die thing
explains some of the goofy behavior I have been seeing.

Any idea what determines the ranking of the global spells?
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Old February 26th, 2004, 09:28 PM

moodgiesanta moodgiesanta is offline
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Default Re: Subtleties of global spells

I dunno. But I wish there was a way to adjust, at the beginning of the game, how many enchantments were allowed, for games with 17 players to have more and 2 to have fewer. It's nearly endgame a lot before global enchanments stack up in some of my smaller games.
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Old February 27th, 2004, 02:40 AM
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Default Re: Subtleties of global spells

Quote:
Originally posted by En Forcer:
sometimes I see the same spell for both of us up at the same time
Is this certain? Because if so, it is a bug for sure.
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