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  #1  
Old February 29th, 2004, 04:31 PM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: Scenario: Orania Nasty Edition

Ouch. Just tried a game as Marignon with 16 impossible AIs. Everything went well until I went for Ashen Ermor's throat around round 25. Massed friars and inquisitors backed up by crossbowmen and knights of the chalice mopped up all before me with nary a casualty...

...Until I ran into Ashen Ermor's main army. Which apart from the usual hundreds of fodder featured about 10 Dusk Elders and Spectators, all of them with plenty of death gems, who cast multiple shadow bLasts straight into my formation.

Seing 35 knights of the chalice (and 20-30 crossbowmen, but who cares about them) destroyed in the first two rounds of combat, THAT HURTs!

This is great fun.
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  #2  
Old February 29th, 2004, 06:11 PM

Pocus Pocus is offline
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Default Re: Scenario: Orania Nasty Edition

I like to read the script of others (a part of it, I dont want my fun too much spoiled):

#commander "Witch"
#comname "Baba"
#addtroops 10 "Hama Dryad"


u sure addtroops is a valid command?
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  #3  
Old February 29th, 2004, 11:43 PM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: Scenario: Orania Nasty Edition

Quote:
Originally posted by Pocus:

u sure addtroops is a valid command?
No, it is not - it should be units. Good catch, fixed in next release.

[ February 29, 2004, 21:43: Message edited by: Peter Ebbesen ]
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  #4  
Old March 7th, 2004, 03:55 PM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: Scenario: Orania Nasty Edition

Version 0.7 is now up for download here

Changes from 0.6:

Increased features from 50 to 60

Abysia
* Zarkal the Warlock exchanged for a Telestic Animate to prevent the AI from moving the commander away stopping devil summoning (silly AI)

Arcoscephale
* Dupond and Dupont are now Watchers rather than members of the silver order to prevent the AI from moving the commander away stopping draconian summoning (silly AI)

Jotunheim
* Now starts with the Summon Winter Wolves spell

Man
* Baba the Witch exchanged for a Hama Dryad to prevent the AI from moving the commander away stopping Lamia summoning (silly AI)
* Man now correctly starts with 10 Hama Dryads in the Bewitched Forest (#91)
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  #5  
Old March 7th, 2004, 05:06 PM
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Wauthan Wauthan is offline
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Default Re: Scenario: Orania Nasty Edition

Your work is greatly appreciated Mr Ebbesen. I copied some of your mapfile and put it into other maps with good result. Seems you've come up with a very good concept.
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  #6  
Old March 29th, 2004, 02:07 AM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: Scenario: Orania Nasty Edition

Finally, release 1.0 is available for download here. This is a major overhaul of all nations with several sites moved around (mostly to their owner's capital) and a few new sites and commanders added.


Changes from 0.8:

Abysia
* The Steel Ovens moved from The Infernal Gate to Abysia
* New Orichalum mine in Abysia
* New Plain of Perpetual Drought near The Infernal Gate

Arcoscephale
* Village of Strange Men in Arcoscephale

Atlantis
* The Winter Solstice moved to Atlantis from #242
* New Ancient Temple of the Deeps in Atlantis
* New Clam Field in #242

Caelum
* New Great Iron Mine in Caelum
* New Ice Mists in Caelum

C'tis
* AI controlled C'tis prefers Miasma theme
* New Pyramid of Life in C'tis
* New Mine of Superior Iron in C'tis

Ermor
* New Crypt Underneath in Ermor
* New Statue of Death in Ermor

Jotunheim
* The Great Mirror of Maaki moved from Triple Peaks to Jotunheim
* New Crown Woods and Great Iron Mine in #17
* New Gold Mine in #270
* New Mine of Superior Iron in Jotunheim

Man
* New Shrouded Lands in Man
* New Commander: "Asterios" the Minotaur Lord. Theseus would not approve.

Machaka
* Summon Kithaironice Lion as startspell
* The Lost One now gains NNNE magic
* Moved the Steel Ovens from #137 to Machaka
* New Mine of the Cyclops in #137
* Firbolg Fortress in Shimmering Plains changed to Forgotten Fortress

Marignon
* New Solar Lens in Marignon
* New Commander: "Renegade" the accursed tree-hugging Demonbred (his role in his new life is a bit unclear)

Michtlan
* Summon Lesser Horror as startspell
* New Commander: "Gate of Tears" the Monolith
* New Mercury Pond in Pyriphlegiton

Pangaea
* New Sacred Glen in Pangaea
* New Vale of Unicorns in Pangaea

Pythium
* New Steel Swamps in Pythia
* New Silver Forest in Pythia

R'lyeh
* New Last Void and Coral Reef in R'lyeh

T'ien C'hi
* New Chasm of Black Roses in T'ien C'hi
* New Rainbow Shroud in T'ien C'hi

Ulm
* New Ancient Forge in Ulm
* New Vaults Beneath in Ulm

Vanheim
* New Well of All the Waters in Vanheim
* Fortress and Temple in #221
* New Commander: "Exile" the Harab Elder
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  #7  
Old March 29th, 2004, 02:32 AM
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Torvak Torvak is offline
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Default Re: Scenario: Orania Nasty Edition

Well now that you're done with this make a scenario for the world please
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