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March 29th, 2004, 02:32 AM
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Corporal
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Re: Scenario: Orania Nasty Edition
Well now that you're done with this make a scenario for the world please 
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March 28th, 2004, 03:52 PM
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Shrapnel Fanatic
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Re: Scenario: Orania Nasty Edition
Excellent work. I will definetly try this out. A great example of using planned well thought-out changes in a .map file to affect one game in neat ways.
Check it out people. It re-uses the orania.tga image (in case you arent a paint program user) and creates a whole new game-map by just copying a .map file and making changes. Each map in the game is made up of a .tga image and a .map text file that can be edited with any word processor such as notepad.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 28th, 2004, 07:51 PM
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BANNED USER
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Re: Scenario: Orania Nasty Edition
So far I like it.
More impressions to come.
Sammual
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March 29th, 2004, 01:53 AM
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First Lieutenant
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Re: Scenario: Orania Nasty Edition
Petter Ebisson: Good work, I'm planing to try it later. Based upon your excellent work in EU2 mod field I excpect a lot from this scenario in terms of AI challennge.
Btw - small suggestion that you may have considered yourself already. On Gandalf's great map site he has many editions for differnt nations of the same map - to give player more chanllenge by allying some of AIs against the nation of your choice from the begiing. Like for example if you are going to play "Abyssia" you just download map named "abyssia:" fopr larger challenge while playing SP as this nation. I wonder if the same principle could be applied to your own map - making 17 copies of them with only difference of having only 16 nations "boofed up"out of 17 on each of this map. Comparible to the work you have done already it should not be too difficult, if I understand the process correctly.
By doing it the player could enjoy all benefits of "boofed up" AIs in your map without beeing "boofed up" himslef, which if I understand ot right was potential problem for your "nasty edition" of Orania.
Of course, if you've made something like this already than just disregard this message.  Just trying to help with my two cents.
Now THE ultimate masohistic challenge for hard-core Dominions2 veterans would be to win such "one nation-excluded" Version of your "nasty Orania" map like I've described above, WITH Gandalf-style modification of alliance system between AIs - meaning nasty edition of orania with all races beefed up but yours, and with all AIs set on Impossible and allied against you.
I don't know if it would be possible tio win, but it would be definetly the ultimate challenge... 
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March 29th, 2004, 04:39 AM
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Shrapnel Fanatic
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Re: Scenario: Orania Nasty Edition
Quote:
Originally posted by Stormbinder:
Now THE ultimate masohistic challenge for hard-core Dominions2 veterans would be to win such "one nation-excluded" Version of your "nasty Orania" map like I've described above, WITH Gandalf-style modification of alliance system between AIs - meaning nasty edition of orania with all races beefed up but yours, and with all AIs set on Impossible and allied against you.
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Actually, the ally command has no affect if the nation is a human player, and of course no effect if the nation isnt included in the game. An ally command of 1 to 2, automatically allies 2 to 1 also. So he could add the commands such as
#allies 1 2
#allies 1 3
#allies 1 4
for all the combinations of the 17 nations. It would only kick in for AIs added to the game. And it would keep the AI's from attacking each other to concentrate on you. What would such a scenario be called? Orania Insane? Orania Armageddon? Might be fun for a multiplayer game where 3 or 4 human players would DEFINITELY be smart to form their own alliance against the AI's.
Of course you could also use notepad to add those commands to the .map you downloaded from him if you wanted to test this idea.
[ March 29, 2004, 02:42: Message edited by: Gandalf Parker ]
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 29th, 2004, 08:18 AM
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Second Lieutenant
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Re: Scenario: Orania Nasty Edition
Gandalf, an all allied impossible AI Version of the nasty edition would be called "Orania - Oh, ****, why am I being hit by 10-20 rituals per round, and how come all the elemental kings and queens have already been summoned"...
....Which does not really roll off the tongue, now does it?
(Unless you were playing Ermor, in which case you are Beyond Reproach)
It would almost certainly not be impossible to win alone, of course, but it might be a bit hard for some nations.
[ March 29, 2004, 08:01: Message edited by: Peter Ebbesen ]
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March 29th, 2004, 10:23 PM
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First Lieutenant
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Re: Scenario: Orania Nasty Edition
Quote:
Originally posted by Peter Ebbesen:
Gandalf, an all allied impossible AI Version of the nasty edition would be called "Orania - Oh, ****, why am I being hit by 10-20 rituals per round, and how come all the elemental kings and queens have already been summoned"...
....Which does not really roll off the tongue, now does it?
(Unless you were playing Ermor, in which case you are Beyond Reproach)
It would almost certainly not be impossible to win alone, of course, but it might be a bit hard for some nations.
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I could imagine... But what do you think about having sligtly different Versions of your map for each of nations, so that all your modifications would only help AIs, not human player?
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