.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old March 2nd, 2002, 11:21 PM

zippy zippy is offline
Private
 
Join Date: May 2001
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
zippy is on a distinguished road
Default Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

quote:
Originally posted by Phoenix-D:
Wouldn't it be simpler just to not tell to AI to get those tech areas? Or not use them even if it does?


I should have explained that Troops and Boarding Science are the only two tech areas that the AI uses exclusively for defensive purposes. Your method works fine if the human player never uses Troops or Ship Capture. But, what if a human player wants to use these tech areas? With your method the AI wouldn't provide any defense. By toggling the availability of the tech areas the AI will automatically allocate the appropriate resources -- the AI can only research, design, and build Troops and Boarding Defense if the corresponding tech areas are available. But, if the tech areas are unavailable (i.e., the player doesn't use Troops or Ship Capture) then the AI won't waste resources pursuing those tech areas.

quote:
BTW, I can't navigate your site.. the side frame is pure black.


Do you have images turned on? The side frame is all graphics.
__________________
ZippyMod Home Page
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:06 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.