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Old March 7th, 2004, 08:51 PM

Davidious Davidious is offline
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Default Re: Speeding up battles

I hate to kick a dead horse... well one more good kick and then on to other matters.

If it's on a switch then no one who doesn't want to bother would have to mess with it. Those that did would write utilities to make analyzing the file easier.

It wouldn't nessecarily have to have every single roll (although I'd like that best), so file size could be managed to a degree by what information was included in the file. Wouldn't have to be very 'readable' to a human in it's straight output format for that matter.

The idea that we should be playing D&D if we want detailed combat info is a Apples & Oranges kind of thing. I don't really see the connection.

btw...

The way things are currently, I could read a 400 page text readout of battles faster then I could watch the replay a coulpe time to try and figure out what happened


PS: In case it wasn't clear.... I love this freaking game, thanks for all the hard work IW!

[ March 07, 2004, 19:00: Message edited by: Davidious ]
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