.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old March 5th, 2004, 07:20 PM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Re: Fear and Routing in Assassination attempts

RIght.

Sorry I think I was misunderstood. I meant: I had sort of thought that fear affects would do something other than make an enemy commander flee, such as make him quail or something (my idea: -2 defense, -3 attack), but I hadnt seen it have any affect at all.


Oh and I am sure we have all noticed that stealthy commanders caught patrolling behind enemy lines *will* retreat, even if doing so just means certain death (too bad actually: would like to see a percentage chance of escape in this cases), so there does seem to be a tiny inconsistancy.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:30 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.