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March 3rd, 2004, 02:30 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
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Re: heroic heroes
I may very well never have gotten that one, just the master of the games and the drunken guy on the old lizard, forget his name, neither of whom I truly dig. In any case, a free 4th level priest is almost but not quite the Last thing I need when playing Pythium.
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March 2nd, 2004, 03:12 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: heroic heroes
well it spares you 380 gold, the price of an arch theurg. And he is an archtheurg, with even more magics. I dont recall the exact magic levels (somebody will!) but believe me, its a rather good turn when Pythium get it 
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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March 2nd, 2004, 03:18 PM
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Lieutenant Colonel
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Join Date: Jan 2004
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Re: heroic heroes
OK.
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March 2nd, 2004, 03:20 PM
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Major
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Join Date: Nov 2003
Location: Finland
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Re: heroic heroes
I also would like to see heroes improved and maybe even new ones added. It would be a simple and fun way to improve luck.
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Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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March 2nd, 2004, 03:57 PM
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Second Lieutenant
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Join Date: Nov 2003
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Re: heroic heroes
I agree, Tareswerto.
In fact, I think I may have suggested something similar in the "luck/order balance" threads.
There are some other tweaks I'd like to see, too...like not losing population when you defeat an invading barbarian horde and perhaps not having barbarian hordes in civilized area.
But tweaking the national heroes so that each one of them is desirable would be a very nice start. And it would effect a penalty for misfortune 3 that would be noticable.
I'm still not over how great the Ry'leh heroes are after playing ulm for so long. I made that huge sea monster my prophet...and his hps are amazing.
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March 2nd, 2004, 04:11 PM
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Lieutenant Colonel
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Join Date: Jan 2004
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Re: heroic heroes
Quote:
Originally posted by SurvivalistMerc:
I agree, Tareswerto.
But tweaking the national heroes so that each one of them is desirable would be a very nice start. And it would effect a penalty for misfortune 3 that would be noticable.
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Exactly.
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March 2nd, 2004, 04:19 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: heroic heroes
Pocus
Bartholomeus is Holy 5th level, not 4 !
And I'm just trying a Soul Gate SP game, man these Shadows rock !
Took Turmoil 3/ Luck 2 and Etimmu joined on turn 7 or so  , made him my Prophet, he's now 92 hp and stats 20+ in my (strength 10) dominion...
Some nations have worse heroes - for example the Ulm heroes are just knights on Unicorn, this gives them one more attack, woohooh  !
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