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Old March 4th, 2004, 12:40 PM
Mardagg Mardagg is offline
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Default Re: Battle scripts

Another example:
Since the new order(Hold and fire),one can make very good use of the Dragon Breath attack now AND of melee.

I am currently testing out Caelum for the first time and have chosen a Water Dragon to get a heavy hitter early on.
On turn 2 I am already able to attack most independent provinces(Strength 7),as long as my dominion in my home province raised proberly to give the dragon good HP.

I attack with around 25 Archers and the dragon.
Dragon is placed quite a bit ahead of the archers,who are placed exactly in the middle.
Archers:"Fire Closest",no real worry,that they harm my dragon,because of good protection.
Dragon:"Hold&Fire,Hold&Fire,Hold&Fire,Attack closest".

Due to the high precision Archer Fire and the mighty Breath Attack most independents are already routed before reaching the dragon.
Now,if there are archers(especially crossbowmen),the Dragon flies to them after the third round and does melee.
Before the patch,it wasnt possible to make good use of both breath and melee.
If you set the dragon to fire closest(the only order,where he would use Breath Attack),he would move on his claws to reach the archers and thus getting a lot more bowfire + if he had ammunition left would fire at the archers(maybe missing).
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