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March 6th, 2004, 01:23 PM
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Corporal
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Join Date: Jan 2004
Location: Virginia
Posts: 98
Thanks: 0
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Re: Modding feedback wanted
Oh, and as mentioned in another thread, bing able to add and modify the #poptype "nations".
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March 7th, 2004, 02:13 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
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Re: Modding feedback wanted
To me the most needed addition is to be able to mod Themes. Themes can be added to other, whereas nations must be replaced, so now if I use Ashikaga it replaces Tien'Chi
Then Spell modding, to be able to remove and add spells (changing existing ones is Ok for balance but not of much use else).
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March 6th, 2004, 07:55 PM
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Sergeant
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Join Date: Jan 2004
Location: athens, georgia
Posts: 274
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Re: Modding feedback wanted
weapon modding that includes X0.5, X2, X3, X4 damage versus certain units. E.g. pikes vs. mounted units should do X2 dge; arrows vs. the undead should do 0.5X dge.
This would be good for spell modding as well. A new fire spell that does X2 vs. cold units; or conversely, a new fire spell that does 0.5X dge vs. cold units....
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--Uh-Nu-Buh, Fire/Death
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March 6th, 2004, 08:10 PM
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Major
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Join Date: Sep 2003
Posts: 1,177
Thanks: 0
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Re: Modding feedback wanted
Quote:
Originally posted by Morag:
-Mindless
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AFAIK, mindless units all have a morale of 50, and I don't remember seeing a non-mindless unit with a morale of 50. You should try designing a unit with #mor 50, maybe it gives mindlessness as well.
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God does not play dice, He plays Dominions Albert von Ulm
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March 6th, 2004, 08:24 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Modding feedback wanted
50 mrl = mindless. It should work in modding as well.
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March 6th, 2004, 08:39 PM
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Corporal
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Join Date: Oct 2003
Location: Finland
Posts: 81
Thanks: 19
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Re: Modding feedback wanted
Quote:
Originally posted by Kristoffer O:
50 mrl = mindless. It should work in modding as well.
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It works. Thanks.
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March 6th, 2004, 08:56 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Modding feedback wanted
Good ideas from others. I may duplicate some, but:
* Ability to add and remove units from the pretenders available to a nation.
* Ability to and and remove heroes from a nation.
* Ability to steal pictures from other units. e.g.
#usepictures
* Ability to add or steal pictures for modded magic items weapons and armor, and of course, ability to forge those items.
* Ability to add or remove items from the list of national items that can be forged.
* Ability to add and remove national spells.
* Ability to add and remove nations and themes from the available list.
PvK
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