.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old March 6th, 2004, 12:48 AM
Chazar's Avatar

Chazar Chazar is offline
Captain
 
Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
Chazar is on a distinguished road
Default Re: Fire and Flee

Fire and flee is useless in my opinion. I also extend what has already been said here:

With caelum, tie fighters set to guard commander to a storm general, who is ordered to hold,hold,hold,attack rear; while my archers are set in similar manner to another general. With the patch, the archers will fire as soon something comes into range (hence I usually put them forward a bit)...

In this way you can fire 1-5 rounds before engaging in meele...
EDIT: Oops, I was wrong here, as guarding units dont use missile weapons even if the enemy is approaching pretty close. They just engange in meele. Can we consider this as a bug?

- depending on the speed of the enemy's cannon fodder (yes, you need to scout ahead) marching towards you and leaving its commanders/archers undefended on their rear.

...the only nasty thing is that my troops in the rear prevent the enemy from routing - since they stand in their way, which usually gives me the most losses of the whole fight!

---

Yeah, lets continue solving Caelum-related questions here, as the original thread got taken over by hobbits...

[ March 06, 2004, 11:00: Message edited by: Chazar ]
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:46 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.