.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old March 6th, 2004, 03:33 PM

SurvivalistMerc SurvivalistMerc is offline
Second Lieutenant
 
Join Date: Nov 2003
Posts: 419
Thanks: 0
Thanked 0 Times in 0 Posts
SurvivalistMerc is on a distinguished road
Default Re: Fire and Flee

Chazar,

I understand where you are coming from. It is kind of sad to watch your expensive iceclads die to routing troops toward the end of a battle. This is especially true when you're attacking an independent province. Later on, though, you might want to attack specific routing commanders. It would just about be useful to Caelum to have a query as to whether the fliers should surround routing enemies.

Everyone attacks routing enemies, but the problem with a race of fliers is, as you noted, the routing enemy will be surrounded with no way to truly rout, and the troops standing in the way will be attacked and usually suffer casualties. Making matters worse, archers still fire and kill your troops at this time, too.

I like this idea for fire and flee with regard to orderly retreats. I think I like the current rules better for morale failure routs.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:03 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.