
March 12th, 2004, 10:45 PM
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Major General
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Join Date: Jan 2004
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Re: standard ulm in multiplayer....
Quote:
Originally posted by mivayan:
It is often more profitable to capture indies than fighting other players.
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Yes, I adhere to this as well: On a map where you're not claustrophobically packed together, Indies are often easier, and more profitable, than trying to attack another player to expand your territory. Attacking another player also has the unpleasant side effect of provoking a war, which may not necessarily be to your advantage.
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