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Old March 14th, 2004, 09:52 PM

Yossar Yossar is offline
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Default Re: Fire when guard commander

Quote:
Originally posted by Arryn:
quote:
Originally posted by Graeme Dice:
Two armies set to fire will have their missile troops close to melee range after their ammunition runs out.
Which is why we need a new "Fire and Hold" command for missile troops (rather than just the current Fire & Attack), along with Fire while Guarding.
But then you could end up with two armies holding indefinitely at opposite ends of the battle screen. Which I guess wouldn't be so bad since auto-rout eventually kicks in.
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