.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #17  
Old March 15th, 2004, 08:06 PM

johan osterman johan osterman is offline
Captain
 
Join Date: Aug 2003
Posts: 883
Thanks: 0
Thanked 13 Times in 5 Posts
johan osterman is on a distinguished road
Default Re: The Good, the Bad, and The Ugly: Spells

When the spellcasting AI did not override gem use in dom 1 there was an awful lot of wailing and gnashing of teeth over that, since scout attacks could deplete thr gems of spellcasters before a real battle toock place. I think most people that have played dom 1 and can compare the two much prefer the current system. As to what should be considered to insignificant to waste gems on, the chance that a formula will please everyone and be workable for the AI is rather slim. So while it might perhaps be changed in some small way, it will most likely remain pretty much the same.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:14 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.