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March 16th, 2004, 07:29 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Unique Sites?
Why is Inkpot End unique ? If im not mistaken than that should be the unrest increasing provine without any benefit at all ?!
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March 16th, 2004, 07:39 PM
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Major General
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Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Unique Sites?
Quote:
Originally posted by Ragnarok-X:
Why is Inkpot End unique ? If im not mistaken than that should be the unrest increasing provine without any benefit at all ?!
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That one also causes diseases to units in the province. What, you want MORE Inkpot ends, so your pretender can catch another nasty disease, shrivel, and die?
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March 16th, 2004, 07:48 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: Unique Sites?
Quote:
Originally posted by Norfleet:
quote: Originally posted by Ragnarok-X:
Why is Inkpot End unique ? If im not mistaken than that should be the unrest increasing provine without any benefit at all ?!
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That one also causes diseases to units in the province. What, you want MORE Inkpot ends, so your pretender can catch another nasty disease, shrivel, and die? ...
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March 16th, 2004, 08:17 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Unique Sites?
Quote:
Originally posted by Ragnarok-X:
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You know, I got depressed and didn't use SC pretenders for a long time after my first try ( no-magic Wyrm in Dom1) found Inkpot End in the first province he conquered... I never realised that it was unique, though! Thanks for Illwinter for that!
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March 17th, 2004, 11:26 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Unique Sites?
Thanks.
Are the chances of occurence much smaller for higher level sites, or are they just harder to find?
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