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March 17th, 2004, 10:34 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Anyone who think they can win against this army?
The Air-1 mage casting Thunder Ward with two gems (mentioned before by Graeme Dice) seems like an obvious and simple antidote. Then just send in the melee. No?
PvK
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March 17th, 2004, 10:51 PM
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Sergeant
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Join Date: Sep 2003
Posts: 289
Thanks: 0
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Re: Anyone who think they can win against this army?
A couple seeking arrows & the end result is most likely a dead Vanadrott.
Cost of the counter: 8 gems, + 20 gold for the scout that walks in to rout the demons once the mage is dead.
[ March 17, 2004, 20:53: Message edited by: Wendigo ]
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March 18th, 2004, 10:48 PM
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Corporal
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Join Date: Dec 2003
Location: Sweden
Posts: 104
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Re: Anyone who think they can win against this army?
what if he was travelling with 5 scouts? that'd be 1/6th chance of hitting the right peep
i dont like that air magic is a must 
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March 18th, 2004, 10:57 PM
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Corporal
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Join Date: Dec 2003
Location: Sweden
Posts: 104
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Re: Anyone who think they can win against this army?
which check comes first anyways? if you cast seeking arrow does it arrive before the commander leaves the province or does it hit him before he leaves? since vanadrotts are invisible inside conquered provinces theyre kinda sneaky with that 
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March 18th, 2004, 11:07 PM
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Major General
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Join Date: Jan 2004
Posts: 2,425
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Re: Anyone who think they can win against this army?
Quote:
Originally posted by DLC:
which check comes first anyways? if you cast seeking arrow does it arrive before the commander leaves the province or does it hit him before he leaves? since vanadrotts are invisible inside conquered provinces theyre kinda sneaky with that
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The arrow will strike first, as the magic phase occurs before the movement phase. Vanadrotts are invisible, and it appears that hiding or sneaking units are not targetted by spells, but in order to lead Storm Demons, he'd have to drop out of hide/sneak, and therefore would be a valid target.
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March 18th, 2004, 11:10 PM
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Sergeant
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Join Date: Jan 2004
Location: Oregon, USA
Posts: 332
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Re: Anyone who think they can win against this army?
Quote:
Originally posted by DLC:
i dont like that air magic is a must
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It's not. As a counter, an Ice Devil (which Zen already suggested) requires no Air.
__________________
I agree with the realistic Irishman who said he preferred to prophesy *after* the event.
-- G.K. Chesterton
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March 18th, 2004, 11:24 PM
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Sergeant
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Join Date: Sep 2003
Posts: 296
Thanks: 0
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Re: Anyone who think they can win against this army?
Quote:
Originally posted by DLC:
which check comes first anyways? if you cast seeking arrow does it arrive before the commander leaves the province or does it hit him before he leaves? since vanadrotts are invisible inside conquered provinces theyre kinda sneaky with that
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Magic spell should comes first.
It's a common trick to cast a "Call of the Wind", or other equivalent cheap attack spell, to enage your enemy before your main army before your main battle. The fake attack could knock out the gems on your enemy mages when they try to go through their script. So, when your main army attack, they won't be able to cast the "Wrathful Sky" or other similar combos.
There were complaints that the spell AI should be smart enough to distinguish the fake attack and the main battle. I don't know how well the spell AI is doing in the current Version.
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