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Old March 18th, 2004, 07:54 PM
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fahdiz fahdiz is offline
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Default Re: Fear of your own Mages

Quote:
Originally posted by Darryl:
There's a couple of things about mages that I've been wondering about as far as the design of the game goes and if this effect is intentional. I'm currently playing a game as Arco and just took Pythium's capital. Pythium has a small (20 man) force that may try to move on one of my provinces with a temple. Since I'm greedy, I decided to move some of my forces to that province (I have a fortress right next to it). As I looked thru the commanders the only one with decent leadership was an Astrologer with 1W. I started to script his spells to move him to the province and noticed the "Water spells" and thought "NOOOO!!! he's useless. He'll just Breath of Winter and kill his own bodyguards!" Then I noticed he doesn't have the power and thought "Whew!!". Is this intentional? Is it by design that I'm supposed to be "afraid" to use water mages because of Breath of Winter"? I mean it doesn't matter what you script. If it's a battle over 5 rounds, they WILL cast Breath of Winter if they have the skill.
Just make sure your bodyguards have cold resistance or make sure your mage has no bodyguards and is far enough away from your other troops, and you won't have anything to worry about with Breath of Winter.

[ March 18, 2004, 17:57: Message edited by: fahdiz ]
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