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  #1  
Old March 21st, 2004, 08:56 AM
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Default Re: "Natural" poison and "natural" fire damage

I think Astral Fire and Banefire are the only fires you wont be protected against.
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Old March 21st, 2004, 10:36 AM

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Default Re: "Natural" poison and "natural" fire damage

I think that flaming arrows does arrow damage AND fire damage. So if you get hit by a flaming arrow, it'll be like being shot with a regular arrow, if you have fire fend.

It'll still hurt, though.
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Old March 22nd, 2004, 04:49 PM
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Default Re: "Natural" poison and "natural" fire damage

Thanks so far.

So what is "natural" poison and fire etc.? Anybody got a systematic answer?
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Old March 22nd, 2004, 06:56 PM
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Default Re: "Natural" poison and "natural" fire damage

Fire/Poison resistance blocks any fire or poison unless it specifically says it ignores resistance: "The Sharpest Tooth", "Astral Fires", "Banefire", "Bane Poison".
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Old March 23rd, 2004, 01:00 PM
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Default Re: "Natural" poison and "natural" fire damage

Thank you.

So "natural" poison or "natural" fire is just flavor text?
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Old March 23rd, 2004, 03:15 PM

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Default Re: "Natural" poison and "natural" fire damage

Hmm, in a way, but not quite. The super-poison of the Tooth and the otherworldly Banefire are not like normal ("natural") poisons and fires, and thus aren't blocked by those resistances.
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Old March 23rd, 2004, 05:20 PM
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Default Re: "Natural" poison and "natural" fire damage

Right thanks. Sorry for being (over-)persistant here, but it *sounds* like "normal" would be a reference to something "naturally occuring", while whatever it is that is not normal (not specified in the text) would be something like "magical".
Do you know what I mean?
I'll rephrase:
The text accompanying the icons for poison, fire, etc. resistance indicates that it offers protection against "normal" poison, fire, etc., which implies that there is poison and fire which is not "normal".
The other metaphors that we have in the game (and we know from other games) is, for example, the "etheral" state and its connection with "magic" (i.e.: non-"normal") weapons.
So it *seems* to me as if there are certain poisons and fires and what not against which p-resistance protects, and what you and Cherry are (helpfully and hopefully true??) saying is that these are *ALL* forms of poison, fire etc. except for a very very few (Bane Fire, Sharpest Tooth)??

(In other words: I should stop trying to figure out if animals have "natural" poison and spells have "unnatural" poison -- right?)

sorry for the hangup, I know my English can suck at times too
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