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March 23rd, 2004, 07:07 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Thanked 92 Times in 43 Posts
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Re: how really morale works ?
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Originally posted by mivayan:
Noone knows how morale works exactly. Including the devs I suspect.
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Quite correct.
I'll try to explain what I do know.
Quote:
1) Sometimes a unit is called to make a morale check. How is that check (2D6 + unit morale must be higher than something ?)
2) When a unit is called to make a morale check ? When it is wounded ? when a unit in the same squad is wounded ? When anothe squad in teh battlefield start to rout ?
3) How is computed the morale of a squad ? When the squad start to route ?
4) Has the leader morale/leadership some influence ?
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1) Most often: 2d6 + mrl - mrlloss) vs (2d6 + 10) IIRC
2) When wounded, when a squad member dies, when hit by fear inducing weapons, spells and fear auras, when repelled (but this will not induce mrlloss IIRC). Perhaps when other squads rout. Not sure about that one.
3) When the sum of the mrl loss is higher then the squad size (or something like that) and fails a squad mrl check (average mrl of squad members + some kind of bonus for squad size).
4) Standards reduces mrl losses in an arewa equal to the standard effect. Leadership has no effect.
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March 23rd, 2004, 07:12 PM
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Second Lieutenant
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Join Date: Apr 2001
Location: Modena, Italy
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Re: how really morale works ?
Thank you Kristoffer ... it is a quite good answer ... and I suppose is the most close to teh truth I can get ...
and now at home to play!
Liga
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March 23rd, 2004, 10:36 PM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
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Re: how really morale works ?
Quote:
Originally posted by Kristoffer O:
4) Standards reduces mrl losses in an arewa equal to the standard effect. Leadership has no effect. [/QB]
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That's interesting. So let's say I have Standard (10) on my commander. Does it mean that it'll reduce morale loss in total of 10 squards on the hex-grid around this commander, or does it mean that it reduses morale loss in area with _radius_ of 10 hex-squards? (obviously in this case the affected area is much larger than in the first one)
Also question about spells such as Heroism and Sermon of Courage. How exactly are they working in regards of morale? Do they just wipe out all morale losses, making units as good as in the begiing of battle morale-wise?
Also if I have lvl 4 priest in the back casting Heroism each turn, do items such as Horn of Valor
, that give Standards to the unit carrying it, make any effect in this situation or they are of no use since Heroism is already affecting morale of all untis on the battlefiled?
And finally question about Fear - what is the formula for its effect depending on the strength of the Fear? And how Fear on one side interfere with Heroism spells and morale improving items used by another side in battle? Do they just somehow negate each other or it is more complicated?
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March 25th, 2004, 03:03 AM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
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Re: how really morale works ?
bump to the top
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March 25th, 2004, 03:16 AM
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General
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Join Date: Nov 2000
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Re: how really morale works ?
Quote:
Originally posted by Stormbinder:
That's interesting. So let's say I have Standard (10) on my commander. Does it mean that it'll reduce morale loss in total of 10 squards on the hex-grid around this commander, or does it mean that it reduses morale loss in area with _radius_ of 10 hex-squards? (obviously in this case the affected area is much larger than in the first one)
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It's the same as every other area effect. The value is the number of squares that the standard will fix the morale in.
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Also question about spells such as Heroism and Sermon of Courage. How exactly are they working in regards of morale? Do they just wipe out all morale losses, making units as good as in the begiing of battle morale-wise?
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Sermon of Courage and Fanaticism both reset the morale status to the default level of any unit that has suffered a failure on its morale check.
Quote:
Also if I have lvl 4 priest in the back casting Heroism each turn, do items such as Horn of Valor
, that give Standards to the unit carrying it, make any effect in this situation or they are of no use since Heroism is already affecting morale of all untis on the battlefiled?
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Fanaticism only affects the units when it is cast. it is possible to rout before the priest gets around to casting it.
Quote:
And finally question about Fear - what is the formula for its effect depending on the strength of the Fear? And how Fear on one side interfere with Heroism spells and morale improving items used by another side in battle? Do they just somehow negate each other or it is more complicated?
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Fear causes every unit it affects to make a morale check. The area of effect is the '+' number in the description. For every five levels of fear the morale check is one point harder.
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March 26th, 2004, 06:40 AM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
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Re: how really morale works ?
Thanks a lot Greame, it was very helpfull.
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