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Old May 24th, 2002, 04:17 PM
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Richard Richard is offline
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Default Re: Game Idea For Shrapnel

Thanks for the link there on Space HoRSE .

Yeah I know the guys who did SuperPower from when it was called Defcon for many years. I even talked to those guys about publishing but they wanted retail, unfourtanetly I doubt they make any money now. To be honest Dreamcatcher did themselves, and GolemLabs, a disservice by letting the game go out in it's current state. A publishers job is to make sure a game is READY to go into the public, not to sign a deal and then rush it out. We're a small indie and we require AT LEAST a month of hard core QA from our own testers before we let a game out into public consumption, that obviously wasn't done here. it's a shame because the concept is promising.

BTW how serious are these Civilization folks? This is a hobby project right?
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