Re: Defending vs. stronger neighbor early attacks
Well, I'm not a vet, but can't you just message the neighbour to point out that, while the stronger nation will probably win, you can still do enough damage to cripple his initial expansion, and so negotiate a non-aggression pact?
If he does attack, you could try to expand away from him as quickly as possible and set up an alternate 'home' - Caelum, or sailing nations, will have an easier time with this, of course. Or scout out his other neighbours and explain to them that you all have a "mad dog" neighbour who needs a multilateral slapdown.
But there is no way (I can see) that you can avoid this being a major handicap to your early game. Even hiring mercenaries, to blunt his attack at minimal cost to your long term army, is a big chunk of your initial resources spent on the neighbour from hell.
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Thtrap it to the bench and put a good thick bolt of lightning through it, that'th our motto. That'th how you tetht thomething!
- Igor
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