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March 29th, 2004, 09:37 AM
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Re: Spell Effects Database?
Quote:
Originally posted by Inigo Montoya:
Great, Phil!
And where have you been, my friend? Your website was down for quite a while.
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For some reason (monthly bandwidth usage above 500 megs, hard to believe!) my first Dom2 site was down indeed, but I imediately made a miror site at
http://www.freewebs.com/dominions2
I dont think that my older Dom1 site had any problem, ever.
Cheers
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March 29th, 2004, 12:50 PM
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Corporal
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Join Date: Feb 2004
Location: Minnesota
Posts: 90
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Re: Spell Effects Database?
Glad to have your website at my fingertips again! I access that thing at least once a day!
__________________
I am looking for a six-fingered man.
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March 31st, 2004, 08:50 AM
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Re: Spell Effects Database?
Et voilà, I updated my dom1 file. "That's not in the spell manual" for dom2 is now available at
http://www.freewebs.com/dominions2
Comments or contribution are welcome !
Cheers
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March 31st, 2004, 09:49 AM
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Sergeant
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Join Date: Feb 2004
Posts: 365
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Re: Spell Effects Database?
Thanks! That's pretty useful. One minor typo: You have Blood Rite listed twice instead of having one Blood lust. After looking through it I got some questions:
Does more Death skill not allow you to summon more Mandragoras? Is it just based on nature?
Do Resist Magic and Antimagic stack? I would assume not, but I'm not sure.
Does the fatigue for casting Reinvigoration/Relief kick in before or after the fatigue is removed?
Thanks a lot!
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March 31st, 2004, 09:55 AM
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Re: Spell Effects Database?
Each + spell is only based off of the first element (the one using the gems)
So Crossbreeding is only affected by Blood Levels, Blood Rite only affected by Blood. Mandragoras by Nature, Claymen by Water, etc.
AFAIK Reinvigoragion is broken, but Relief is applied after Fatigue is generated.
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March 31st, 2004, 10:45 AM
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Re: Spell Effects Database?
One minor typo: You have Blood Rite listed twice
Aargh, the copy/past problem. Corrected. Thanks.
Do Resist Magic and Antimagic stack?
No, I dont think so, same effects are often not cumulative even if the name is different (Eagle Eye + Aim, Body Ethereal + Robe of Shadow etc). Different bonuses are cumulative however (Bear Claw Talisman + Giant Strength, Legion of Steel + Bracers of Protection etc).
Cheers
[ March 31, 2004, 09:50: Message edited by: Sunray_be ]
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March 31st, 2004, 06:44 PM
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Corporal
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Join Date: Nov 2003
Location: Atlanta
Posts: 97
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Re: Spell Effects Database?
Nice list! A few things...
Wishing for Armageddon kills 20% of the population in most provinces in the world! Yes, even the ones you don't own. Well, ok, this isn't completely confirmed, but in the provinces I checked (I have a save game with Arco and had casters Astral Window enemy provinces before and after the wish) I've only found 1 that wasn't affected. This includes Abysia, which I didn't own! They went from 12290 pop before to 9870 pop after the wish! Pythium (which I did own) went from 50440 to 40590, and Arco went from 38880 to 31160. I checked other provinces as well, and 1 province out of the 8 I checked didn't change population. Hardly a comprehensive test I know, but still...
You may want to put "Lichcraft" in the list. I know I personally thought you actually changed an existing mage, and had to have at least 2 mages involved in the casting from reading the description.
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