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  #1  
Old April 7th, 2004, 07:12 PM
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Default Re: New 2.11 Patch! +OS X Patching problem

It means that tartarian gate is now totally unusable
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Old April 7th, 2004, 07:12 PM
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Default Re: New 2.11 Patch! +OS X Patching problem

Quote:
Originally posted by Kristoffer O:
quote:
Originally posted by Torvak:
quote:
Arco priestess and others can no longer heal undead and inanimate beings.
This one kills it for me.
Is that a good thing?

Personally I feel like it's a quite welcome change in balance, and more realistic. Good job, IW.
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Old April 7th, 2004, 07:27 PM
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Default Re: New 2.11 Patch! +OS X Patching problem

Its quite wonderful to get a host of bug fixes, balance tweaks, and general enhancements all at once - but we've come to expect nothing less from the Illwinter crew! Many thanks!
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Old April 7th, 2004, 08:04 PM
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Default Re: New 2.11 Patch! +OS X Patching problem

Quote:
Originally posted by jngpng:

Anyway, I would comment on it, but I can't as I'm having some problems installing on OS X. It seems that the iPatch checks to see if the app it's updating is what it expects before patching. Unfortunately this means that if you've added any extra maps or anything to your Dom2 install, it wont update. Is there any chance of realeasing an old-style OS X update? Or do I need to re-install and go install all the maps again after the patch...
Either way this doesn't seem like a good permanent solution. Perhaps maps could be added in the dominions2 directory in the user's Documents directory in a similar manner to mods?
Seeing as this is my first post too(long-term lurker), then I guess I should congratulate Illwinter on a wonderful game too

The iPatch kept saying "Wrong file, patch not applied" for me too. Dele'd, reinstalled (back to 2.02) , downloaded the patch again... (as in: patch applied to an absolutely clean install... how painful)... STILL says "wrong file, patch not applied". (!!!) Hate to say it but the old way (the one I had all that trouble with Last month and plunked into the solution by accident) was easier once it was known how it worked. And to think it was my troubles that may have caused the redesign of the patch this way in the first place... (???)

ADD'L: Now I'm getting a new error message from the iPatch: Some files you tried to patch are locked or missing. Patch not applied. Maybe it expected 2.08 now and is surprised to see 2.02?

[ April 07, 2004, 20:08: Message edited by: Etaoin Shrdlu ]
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Old April 7th, 2004, 08:14 PM
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Default Re: New 2.11 Patch! +OS X Patching problem

God, I hate being at work right now!!! I want to be home tinkering around with the new patch! I'm really excited about the limited duration of paralyze. I had skirted SC production due to that problem and was just massing troops. There's so much more to think about now that I can make SC's...



Thanks, Illwinter!
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Old April 7th, 2004, 08:29 PM
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Default Re: New 2.11 Patch! +OS X Patching problem

Quote:
The iPatch kept saying "Wrong file, patch not applied" for me too. Dele'd, reinstalled (back to 2.02) , downloaded the patch again... (as in: absolutely clean install)... STILL says "wrong file, patch not applied". (!!!) Hate to say it but the old way (the one I had all that trouble with Last month and plunked into the solution by accident) was easier once it was known what was supposed to happen. And to think it was my troubles that may have caused the redesign of the patch this way in the first place... (???)
Im having the same problems on my Windows machine. In fact it looks like even if I get it to fix the files I may have to get the docs off my Linux box (which seems to have upgraded fine).
I think it might be a problem with the installer-packaging software since I cant think of any reason for the program to check before copying over the files.

I may have to check and see if other files like the .trs files are cross-system compatible

[ April 07, 2004, 19:30: Message edited by: Gandalf Parker ]
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Old April 7th, 2004, 09:03 PM
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Default Re: New 2.11 Patch! +OS X Patching problem

OK that seems to work. Getting the Linux PC patch and unpacking it then copying the files over. (not the dom2 executable of course, dont copy that).

I wonder if I should make a zip of all the files without the dom2.exe and make it available? Again I cant think of a reason for it to do the files checks before overwriting the files.
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