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April 10th, 2004, 04:58 AM
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Corporal
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Join Date: Jan 2004
Location: LA, CA
Posts: 56
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Re: All The Nations (new game)
Well let me know what is up, cant connect and my races turn has been played by someone else, must have forgotten the password so I am for restart.
I guess I should add i am on another game on that server and have no problems.
[ April 10, 2004, 03:58: Message edited by: wolfkinsov ]
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April 10th, 2004, 05:51 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: All The Nations (new game)
yeah, zap, why not just delete the old one and get a new underway in time for this weekend.
maybe w/ a name more recognizably distinct from the other "all the nations"
I'll call pythium again
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April 10th, 2004, 06:08 AM
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Captain
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Join Date: Mar 2004
Location: Italy
Posts: 839
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Re: All The Nations (new game)
This weekend is Easter!!!
I doubt to be avaiable...
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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April 11th, 2004, 12:16 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
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Re: All The Nations (new game)
OK, this isn't working. As suggested, I'll abandon this game and start again, with the name "Crowded_Land". There's 15 games on the server, though, so I hope there's room. Also, there appears to be no way to delete the old the game ("Stop the game" still doesn't work).
If the game gets created, I'll start a new thread under the new name.
Edit: Nope, there's a 15 game limit. We have to wait until All_The_Nations gets fixed, or something gets deleted. That means getting Mose's attention, I think.
[ April 10, 2004, 23:19: Message edited by: Zapmeister ]
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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April 11th, 2004, 01:52 AM
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Major General
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Join Date: Jan 2004
Posts: 2,425
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Re: All The Nations (new game)
See if you can't Mose to enable renaming as well, now that a command line switch exists to enable it trivially: --renaming.
May as well make it default: There's no sane reason why anyone would wish to disable it in favor of the existing repeating names loop.
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April 12th, 2004, 12:54 PM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
Thanks: 7
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Re: All The Nations (new game)
The game has started responding again. I still have no idea what happened. 24 hours to get your orders in, everyone !!
EDIT: BTW, the report saying some people have taken their turns was spurious. No-one has played except me, at the time of writing.
[ April 12, 2004, 12:00: Message edited by: Zapmeister ]
__________________
There are 2 secrets to success in life:
1. Don't tell everything you know.
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April 13th, 2004, 01:32 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: All The Nations (new game)
Game's responding, but ... Vanheim is demanding a password, which I haven't been using / setting. Guess there was a reason it said Vanheim had taken its turn. 
__________________
Wormwood and wine, and the bitter taste of ashes.
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