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April 13th, 2004, 01:32 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: All The Nations (new game)
Game's responding, but ... Vanheim is demanding a password, which I haven't been using / setting. Guess there was a reason it said Vanheim had taken its turn. 
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Wormwood and wine, and the bitter taste of ashes.
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April 13th, 2004, 12:50 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
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Re: All The Nations (new game)
Hmm, still 8 players outstanding. I fear that during the delay getting started, some folks have wandered off. In the event that more than a couple of nations stale the first turn, what should we do ?
Reply here with the maximum number of stales you would tolerate before voting for a restart. For me, it's 2.
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There are 2 secrets to success in life:
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April 13th, 2004, 02:23 AM
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Lieutenant General
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Re: All The Nations (new game)
Quote:
Originally posted by Zapmeister:
Hmm, still 8 players outstanding. I fear that during the delay getting started, some folks have wandered off. In the event that more than a couple of nations stale the first turn, what should we do ?
Reply here with the maximum number of stales you would tolerate before voting for a restart. For me, it's 2.
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As one of the stale turn players, I'd vote happily for a restart whenever - I can't take my turns, because (near as I can tell) someone uploaded a pretender over the top of mine, with a password.
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Wormwood and wine, and the bitter taste of ashes.
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April 13th, 2004, 06:21 AM
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Corporal
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Join Date: Jan 2004
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Re: All The Nations (new game)
Well I just took my turn and it's still Turn 1 with 9 hours to go. Nobody has gotten a stale turn as far as I can see.
I was surprised to see that the game got started somehow, and I assume the other 6 people who haven't gone yet aren't aware yet.
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April 13th, 2004, 06:39 AM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
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Re: All The Nations (new game)
Quote:
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Nobody has gotten a stale turn as far as I can see
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That is correct, but in 9 hours time there will be at least one nation (Vanheim) not in. I want to know from the players if they think that's enough to warrant a restart. If not, how many dropouts on turn 1 does warrant a restart? Cainehill is the only person to have answered my question.
And on the subject of Cainehill/Vanheim, will the person who gazumped his position come out with your hands up!! I won't shoot, I just need the password, so the position can be offered to its rightful owner or converted to AI.
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There are 2 secrets to success in life:
1. Don't tell everything you know.
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April 13th, 2004, 06:55 AM
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Corporal
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Join Date: Jan 2004
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Re: All The Nations (new game)
If the people who "drop" would be turned to AI I'd be willing to play with up to 6 drops myself.
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April 13th, 2004, 06:57 AM
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Lieutenant General
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Join Date: Feb 2004
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Re: All The Nations (new game)
geh, i'd rather start a new one than have to bot a bunch right off the start.
edit: well, actually, 17 is a bit unreasonable for a game
might be something to be said for a bunch of bottings.
[ April 13, 2004, 05:59: Message edited by: archaeolept ]
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