
April 10th, 2004, 06:32 PM
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Re: Ermor themes, too strong?
Quote:
Originally posted by Kel:
One thing. As someone referred to, another pro might be that they are all poor amphibians and can take indie water provinces early on without forging/ichythids/etc.
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This is true of Soul Gate. Ashen Empire does not have this strength in full: Censors are not amphibious (although they will happily spawn in provinces with underwater fortresses and immediately drown), being that they seem to be water-soluble. Archbishops are also incapable of entering the water. Ghouls, the only non-mindless AE Ermor unit, are not amphibious either, and must be left on land.
All this means that AE Ermor is extremely susceptible to R'lyeh undersea, because all the mindbLasts will strike the relatively weak mound kings, which, due to their less than stellar MR, will quickly die and leave the forces without commanders.
SG Ermor is better at this, as all SG troops and commanders are amphibious.
In all cases, their poor amphibiousness will give underwater priests lots of time to perform their priestings, and Ermor is unable to construct castles undersea, so will not be able to hold its undersea provinces effectively unless the pretender or a recruited Indy can cast Living Castle.
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