|
|
|
|
April 10th, 2004, 09:30 PM
|
Private
|
|
Join Date: Mar 2004
Location: California
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Two new PBEM games
I'll be starting two more PBEM games in the near future.
1) Another slow game, turns 2-3 times per week, 7-10 players.
2) A 'fast' game, daily turns, 4-6 players.
If you're interested in one or both games, let me know first & second choice of dominion, map ideas, and setup preferences. When I have enough players, I will close the game and tell everyone exactly what the setup will be so they can design pretenders.
- Bob (bob@synapse-cs.com)
|
April 10th, 2004, 10:45 PM
|
Private
|
|
Join Date: Feb 2004
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Two new PBEM games
I'll be interested in "fast game". I can play anybody but my fav. are Abyssians.
My preferences:
indeps strength 5 or 6, rest standart.
For 4-6 players map like urgaia seems ideal, VP victory.
|
April 10th, 2004, 11:36 PM
|
Private
|
|
Join Date: Mar 2004
Location: California
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Two new PBEM games
Quote:
Originally posted by mnoracle:
I'll be interested in "fast game". I can play anybody but my fav. are Abyssians.
My preferences:
indeps strength 5 or 6, rest standart.
For 4-6 players map like urgaia seems ideal, VP victory.
|
OK, you're in.
- Bob
|
April 11th, 2004, 07:19 AM
|
|
Major
|
|
Join Date: Nov 2003
Location: Finland
Posts: 1,050
Thanks: 0
Thanked 2 Times in 2 Posts
|
|
Re: Two new PBEM games
I'd like to join the "fast" game, either as Caelum or Pangaea. The settings mnoracle suggested seem fine, but preferably with graphs disabled.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
|
April 11th, 2004, 03:32 PM
|
Private
|
|
Join Date: Mar 2004
Location: California
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Two new PBEM games
Quote:
Originally posted by Teraswaerto:
I'd like to join the "fast" game, either as Caelum or Pangaea. The settings mnoracle suggested seem fine, but preferably with graphs disabled.
|
OK, you're in the fast game as Caelum. I have five now, so I'll probably start this game later today.
- Bob
|
April 11th, 2004, 08:57 PM
|
|
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Two new PBEM games
I'd be interested in either / both pbems, if you haven't quite started the fast one yet.
Either, mmm, Vanheim or Man, just for a change of pace.
No real preferences on settings, as I'll fail miserably with any.
__________________
Wormwood and wine, and the bitter taste of ashes.
|
April 11th, 2004, 09:36 PM
|
Private
|
|
Join Date: Mar 2004
Location: California
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Two new PBEM games
Quote:
Originally posted by Cainehill:
I'd be interested in either / both pbems, if you haven't quite started the fast one yet.
Either, mmm, Vanheim or Man, just for a change of pace.
|
OK, you're just in time - you may be Vanheim.
Quote:
No real preferences on settings, as I'll fail miserably with any.
|
Great, we need players like you! ;-}
- Bob
|
April 11th, 2004, 09:53 PM
|
Private
|
|
Join Date: Mar 2004
Location: California
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Two new PBEM games
The fast game is now closed, with six players. Cainehill and mnoracle, please send me an email (bob@synapse-cs.com) and I will get you setup.
I still want a few more players for the slow game - I'm thinking the Karan map would be fun.
- Bob
|
April 11th, 2004, 11:39 PM
|
Private
|
|
Join Date: Mar 2004
Location: California
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Two new PBEM games
The slow game is now closed also. This brings me up to 22 players in three games, which is plenty. Thanks, everyone for signing up!
- Bob
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|