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  #1  
Old April 13th, 2004, 12:31 PM

Yossar Yossar is offline
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Default Re: Fix Request

Quote:
Originally posted by Zapmeister:
Still on the subject of handling anti-social behaviour, how about automatically shifting a nation to AI control after some number (say, 2) of consecutive stale turns ?
Nah, that would cause more unforseen problems than it's worth since switching to AI is permanent (unless that were changed too). It isn't that hard to keep track of players and switch them to AI if their being problematic.
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Old April 13th, 2004, 12:52 PM
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Zapmeister Zapmeister is offline
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Default Re: Fix Request

Quote:
It isn't that hard to keep track of players and switch them to AI if their being problematic.
In fact, it's very hard (impossible, actually) if a password has been set and there's no master password. This situation is very common on the mosehansen server, and just one instance of it effectively disables quickhosting.
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Old April 13th, 2004, 12:58 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Fix Request

Quote:
Originally posted by Zapmeister:
quote:
It isn't that hard to keep track of players and switch them to AI if their being problematic.
In fact, it's very hard (impossible, actually) if a password has been set and there's no master password. This situation is very common on the mosehansen server, and just one instance of it effectively disables quickhosting.
The big headache with the "2 stales equal AI" is that there is no changing it back.

There is a way to stale a player and still not have a quickturn problem. If mosehansen wasnt to incorporate it into his web-hosting I can send him the answer.
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Old April 14th, 2004, 01:59 AM
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Default Re: Fix Request

That would be excellent! Mose isn't very active here - your best chance of making him aware of this is to post in his thread: http://www.shrapnelgames.com/cgi-bin...;f=74;t=001453
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