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April 14th, 2004, 12:24 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Vampire Queens and Sneaking Armies
Quote:
Originally posted by Arralen:
.. play with indies=7 or better even 9. Bet you won't get far with your VQ ...
A naked VQ with fire-4-shield kills 5..15 milita per combat. That won't make 60+ troops root 4 in 5 times. To make things more interesting, use difficult or extremly difficult research.
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*cough*
a fire 4 shield? well, sure, if you're not even trying. W/ Alt 3 Enchant 1 a cheap VQ can destroy pretty well anything on the planet w/out breaking a sweat.
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April 14th, 2004, 12:26 AM
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Sergeant
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Join Date: Feb 2004
Posts: 365
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Re: Vampire Queens and Sneaking Armies
Quote:
Originally posted by Minrhael:
quote: ctrl-click to move instead of sneak, then change movement order to move and patrol.
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Nope, this does not work, just went and quadruple-checked. With 2 armies, one a monk leading 10 daoine sidhe and one and sidhe champion leading 24 sidhe moving between 2 adjacent provinces that I control.
In both cases if I originally sneak, then re-click to change I get choices of: defend province, patrol province (which patrols current in both cases), move, search, preach, blood hunt, construct, pillage, cancel. If I originally ctrl-click to move instead of sneak, I get the exact same choices except move is replaced by sneak in the list.
It seems there's something missing as I can think of no logical reason why they wouldn't be able to move&patrol like every regular army. For any unit to move and patrol you have to be going into a castle. You are aware of that, right?
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April 14th, 2004, 12:59 AM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Thanked 4 Times in 4 Posts
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Re: Vampire Queens and Sneaking Armies
If you want to restrict access to her, Black Forest Ulm strikes me as the most thematically reasonable beneficiary.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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April 14th, 2004, 01:11 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Vampire Queens and Sneaking Armies
Quote:
Originally posted by Arralen:
.. play with indies=7 or better even 9. Bet you won't get far with your VQ ...
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If you don't then you aren't scripting her right, and haven't given her the right paths.
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A naked VQ with fire-4-shield kills 5..15 milita per combat. That won't make 60+ troops root 4 in 5 times.
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All you need to make her essentially invulnerable to normal troops is water 2, and 20 protection. Just cast quickness, breath of winter, attack and watch the troops die. Add a stoneskin if you put earth magic on her. The VQ has almost every modifier that you need on a SC, so she doesn't need mch equipment to make her truly fearsome.
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April 14th, 2004, 01:12 AM
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Corporal
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Join Date: Mar 2004
Posts: 54
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Re: Vampire Queens and Sneaking Armies
Bah, vq's suck. Mine got decked (along with about 200 ulmish infantry) 4 times in a row by a group of 5 random invading heroes, including a troll on his own at the end, vs 120 black plate elites, 5-6 smiths and the vq pumped up with equipment each time (although no spells, to support an ulm-friendly dominion).
Normally though, she's vulnerable to all sorts of spells and enchanted items...
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April 14th, 2004, 01:12 AM
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Corporal
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Join Date: Mar 2004
Posts: 63
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Re: Vampire Queens and Sneaking Armies
Quote:
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For any unit to move and patrol you have to be going into a castle. You are aware of that, right?
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Um, ya, I knew that really I did ... not Ah well, that should take care of my stupid mistake for the day. Thanks!
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April 14th, 2004, 01:17 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Vampire Queens and Sneaking Armies
Quote:
Originally posted by Firebreath:
Bah, vq's suck.
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Actually, I would say that she's the single most powerful combat pretender out there.
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(although no spells, to support an ulm-friendly dominion).
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Then that's the problem, you didn't take advantage of magic to make her essentially invulnerable.
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Normally though, she's vulnerable to all sorts of spells and enchanted items...
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Put an elemental armor on her, and minor magic resist equipment, and then just about the only thing that has a chance to hurt her is death magic. You can give her afflictions by cursing her and using very buff tramplers, but she'll get better in just a few turns.
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