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April 13th, 2004, 10:25 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Sweetback Over. Victory condition error?
Quote:
Originally posted by Cainehill:
A veritable Prince of Death, his first conquest of a province was one containing 20 lizardmen. No problem, right?
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Bad idea. Lizard provinces almost always have at least one shaman, and you can almost guarantee that it _will_ curse you .
Quote:
who would return from death still cursed, still with 5 or 6 afflictions,
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Some of those afflictions would be likely to have healed when you called him back.
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April 13th, 2004, 10:29 PM
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Corporal
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Join Date: Jan 2004
Location: LA, CA
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Sweetback Over. Victory condition error?
Well that sucked.
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April 13th, 2004, 10:52 PM
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Sergeant
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Join Date: Feb 2004
Posts: 365
Thanks: 0
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Re: Sweetback Over. Victory condition error?
Ya, those lizardmen provinces aren't something you want to play around with.
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April 13th, 2004, 11:03 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Atlanta, GA
Posts: 488
Thanks: 0
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Re: Sweetback Over. Victory condition error?
As the guy who set up the game, I can honestly say I have no idea what happened. The scenario .map file should have set the victory conditions for the game and I don't believe I mucked around with them otherwise.
I'm sorry, although I'm not sure what I'm sorry for at the moment... Anyone have any idea of why this happened?
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April 13th, 2004, 11:18 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: Sweetback Over. Victory condition error?
Quote:
Originally posted by Miguel Duran:
As the guy who set up the game, I can honestly say I have no idea what happened. The scenario .map file should have set the victory conditions for the game and I don't believe I mucked around with them otherwise.
I'm sorry, although I'm not sure what I'm sorry for at the moment... Anyone have any idea of why this happened?
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All I can see is that Sweetback did have some Victory Point conditions set on the game, while the others I'm in, which are still ongoing, do not.
__________________
Wormwood and wine, and the bitter taste of ashes.
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April 13th, 2004, 11:23 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
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Re: Sweetback Over. Victory condition error?
Quote:
Originally posted by Yossar:
Ya, those lizardmen provinces aren't something you want to play around with.
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How dare you be politically incorrect? It is "LizardFOLK". Not all lizards are male, you see.
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April 14th, 2004, 01:11 AM
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Second Lieutenant
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Join Date: Mar 2004
Location: Atlanta, GA
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Sweetback Over. Victory condition error?
Well, I haven't seen an Orania War game being run, so I don't know where the problem lies. I've seen plenty of Orania map, but none using the scenario. The specifications I set either a) should NOT have led to a Turn 7 victory or b) should have been overwritten by the .map file.
Weird.
(*sigh* somehow this initially went in as a report, not as a reply. Ignore that, mods. I'm having a banner day.)
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