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April 14th, 2004, 02:36 PM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
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Re: protection and shields
well I don't know about 'conclusive evidence' but the latter is a lot closer to the truth than the former. I don't remember the exact formula off the top of my head for how shields function re. missiles, but I know they help, and that the relevant stat is the defense bonus they give. Similarly I'm not sure exactly what the effect is with flails/morning stars, but I know there is one.
[I keep meaning to write down all these formulas, but never seem to get around to it - anyone want to volunteer to put together a 'formula reference sheet'?]
[ April 14, 2004, 13:37: Message edited by: st.patrik ]
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April 14th, 2004, 02:55 PM
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General
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Join Date: Nov 2000
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Re: protection and shields
Neither of the two things there were correct. Shields add their protection to the unit at all times. Against missiles, they add their defense bonus to the roll that allows a unit to avoid a missile. Against morningstars the defense bonus from a shield is ignored.
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April 14th, 2004, 02:59 PM
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Lieutenant Colonel
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Join Date: Jan 2004
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Re: protection and shields
Thank you.
Mr. Dice: I hear for the first time that there is a roll which allows a unit to avoid being hit by missiles. I was informed that the "defense" value is applied solely for the purpose of avoiding melee hits. Which roll is this to which the shield defense value is applied? And from whence are you getting your excellent information?
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April 14th, 2004, 03:01 PM
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Re: protection and shields
(ooops sorry, posted twice)
[ April 14, 2004, 14:09: Message edited by: Sunray_be ]
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April 14th, 2004, 03:01 PM
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Re: protection and shields
Quote:
Originally posted by Graeme Dice:
Shields add their protection to the unit at all times.
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Only exception I know : shield defence is not used against trample attacks.
Cheers
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April 14th, 2004, 03:07 PM
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Re: protection and shields
Quote:
Originally posted by tinkthank:
And from whence are you getting your excellent information?
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This was a message from Kristoffer O.
http://www.shrapnelgames.com/cgi-bin...=000578#000003
When a square is hit by a missile there is a roll to see if someone is hit. Basically there is a 10+(2d6) vs. 10+(2d6)+(shield def) roll if the missile hits the square.
Cheers
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April 14th, 2004, 03:11 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
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Re: protection and shields
Quote:
Originally posted by Sunray_be:
quote: Originally posted by tinkthank:
And from whence are you getting your excellent information?
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This was a message from Kristoffer O.
http://www.shrapnelgames.com/cgi-bin...=000578#000003
When a square is hit by a missile there is a roll to see if someone is hit. Basically there is a 10+(2d6) vs. 10+(2d6)+(shield def) roll if the missile hits the square.
Cheers Yes, thank you, I remember that. Yet I was under the (obviously: mistaken) impression that this information pertained only to missiles hitting a "square", such with single-square AoE spells. I thought (wrongly??) that arrows were not missiles of this type; that arrows targeted individual units, not squares.
Is what you are saying: Arrows target squares, not units -- and any unit may or may not be hit if present in that square? (I presume: first determine if it "hits" a, b or c if 3 present in square, subsequently do that above-mentioned defense roll.)
Or have I got it all wrong yet again??
sorry and thank you
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