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  #1  
Old April 23rd, 2004, 01:44 AM

BugRoger BugRoger is offline
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Default Re: Dropped player recover

I just wanted to second the request for patching of this behaviour.

This is exactly why I requested the pretenders for the Cradle of Doom game via email.
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  #2  
Old April 22nd, 2004, 04:42 PM

Ice_Sickle Ice_Sickle is offline
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Default Re: Dropped player recover

A really simple first cut at a fix would be to put in the pretender's name parentheses after the "human controlled" entry.

Atlantis Human Controlled (Waterboy)
Pythium Human Controlled (Cedrick)
Man Human Controlled (Billy Bob)
...

Also empower a right click on the race to return it to it's previous state (either the previous pretender or "open" which ever applies).

Finally the oft mentioned requirement to enter the pretender's correct password in order to replace a pretender.


Ice
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Old April 23rd, 2004, 02:11 AM

Norfleet Norfleet is offline
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Default Re: Dropped player recover

Quote:
Originally posted by Ice Sickle:
A really simple first cut at a fix would be to put in the pretender's name parentheses after the "human controlled" entry.

Atlantis Human Controlled (Waterboy)
Pythium Human Controlled (Cedrick)
Man Human Controlled (Billy Bob)
...
This "fix" does actually come with a minor drawback: If the game is to be played with information on other nations disabled, pretender names would still be visible right off the bat. That sort of makes the matter slightly moot, since now they've given us the option to still have Pretenders of the World while ixnay on the scoregraphs.

The password-to-replace suggestion is definitely the way to go, however.
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  #4  
Old April 23rd, 2004, 11:26 PM
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Cainehill Cainehill is offline
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Default Re: Dropped player recover

Quote:
Originally posted by Norfleet:
quote:
Originally posted by Ice Sickle:
A really simple first cut at a fix would be to put in the pretender's name parentheses after the "human controlled" entry.

Atlantis Human Controlled (Waterboy)
Pythium Human Controlled (Cedrick)
Man Human Controlled (Billy Bob)
...
This "fix" does actually come with a minor drawback: If the game is to be played with information on other nations disabled, pretender names would still be visible right off the bat. That sort of makes the matter slightly moot, since now they've given us the option to still have Pretenders of the World while ixnay on the scoregraphs.
Instead of showing the pretender names, it'd be really nice if they used different colors - ones selected by a human already should be red. (It'd also be very nice if color was used to show AI players that have been turned on.)

And, if a slot is selected that already has a human pretender, at least prompt "This nation has already been selected by a player. Are you sure you want to override their choice?"

This would at least give the idiots a headsup that they're doing something wrong.
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