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  #1  
Old April 26th, 2004, 10:37 PM

Merry Jolkar Merry Jolkar is offline
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Default Re: question on A.I. Gods

When turning the game over the the A.I., can you specify the level of the A.I.?

[ April 26, 2004, 21:38: Message edited by: Merry Jolkar ]
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Old April 26th, 2004, 10:58 PM

Norfleet Norfleet is offline
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Default Re: question on A.I. Gods

No. The only thing difficulty of AI affects is the number of points the AI receives to generate its pretender with: Since you've already done that before the nation is turned over to the AI, the difficulty setting of the AI is irrelevant: The AI doesn't have "cheats", it doesn't gain more resources or become any smarter with increased difficulty. It only gains more nation points....but you've already generated the god.
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Old April 28th, 2004, 07:25 PM
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NTJedi NTJedi is offline
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Default Re: question on A.I. Gods

What can really improve this game is providing the AI opponents with a selection of different personalities. Another bonus would be where at the start of each game players can select a specific personality for the AI opponents or leave the default with a random selection.

This would give more variety in the development and gameplay actions of the AI opponents. Each AI personality would be focusing on different combinations of the variables listed below:
Research, Defenses, Magic Sites, Provinces with highest gold, Provinces with highest resources, Human opponent with largest armies, Human opponent with most provinces, and (I'm sure I missed others too).

Perhaps something of this nature will be introduced into Dominions_III.
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