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April 25th, 2004, 04:32 AM
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Corporal
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Join Date: Jan 2004
Location: Upstate NY
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Re: OT: Flowers for the grave of MoM.
Yep I also palyed MOM. Still have the graphic depiction of the wizard on top of his spire casting the spell of Mastery for the ending burned in my memory...  ohh those fond memories.
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Every normal man must be tempted at times to spit upon his hands,
hoist the black flag, and begin slitting throats.
- Henry Louis Mencken
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April 25th, 2004, 04:49 AM
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Sergeant
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Join Date: Feb 2004
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Re: OT: Flowers for the grave of MoM.
Sorry but MoM is still my favorite SP game of all time. Dom2 just became my favorite MP game (which is what it aimed to do, so all is good).
The dungeon/site exploration in MoM truly appealed to the gambling addict in me and I liked controlling my troops in combat. I hope they *do* recreate it with some enhancements. I haven't really liked any of the similar games half as much, mostly because they all seem to have lost MoM's depth. Except Dom2, which has plenty of depth, but I so miss my random magic site loot "You have found a sword of chaos".
Don't get me wrong, I wouldn't change it, such random power spikes might not be good for MP balance, it's just fun, to me, in SP =)
- Kel
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April 25th, 2004, 05:03 AM
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Sergeant
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Join Date: Mar 2004
Location: cali
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Re: OT: Flowers for the grave of MoM.
I happen to like the defeats that require vengeance almost as much as the victorys though. When im in a commanding position against the AI (I cut humans alot less slack) in any game I tend to ease off until they build up enough power to hand me at least a small defeat for which vengeance is required. I love finding way's to be in all-powerful positions in games but i also love the defeats along the way that get you there.
Oh and if your looking for an awesome space conquering game, I HIGHLY reccommend Galactic Civilizations, its the game Master of Orion 3 wasn't. You can find it at http://www.galciv.com
the AI in that game is ferocious, and it has a steep learning curve which is something you people seem to like in a game.
[ April 25, 2004, 04:09: Message edited by: Cheezeninja ]
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April 25th, 2004, 08:41 AM
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Corporal
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Join Date: Mar 2004
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Re: OT: Flowers for the grave of MoM.
Just had to add that I had kept an ancient computer around just for playing MoM, and I just gave it away Last week after deciding Dom2 was finally a sufficient replacement. Nice to have a little more room on the desk now! 
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April 25th, 2004, 09:05 AM
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Captain
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Join Date: Mar 2004
Location: Italy
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Re: OT: Flowers for the grave of MoM.
Never played MoM, but a lot AoW, one and less the second episode.
Well I enjoyed it a lot, far more than Heroes of Might and Magic (HoMM) because the gameplay is based on armies ... and sadly on SC Ruler ...
I hate SC ... armies does the fight, not single super beasts ... and this is a problem of Dom2 too.
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- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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April 25th, 2004, 03:02 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
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Re: OT: Flowers for the grave of MoM.
For me MOM is still the #1 SP game.
Dominions II is a great great game, just that in SP it tends to bog down to a very slow pace in the end game.
BTW to those of you who loved MOM I recommend to check leylines
[ June 06, 2004, 18:46: Message edited by: Gandalf Parker ]
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April 25th, 2004, 03:56 PM
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Corporal
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Join Date: Nov 2003
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Re: OT: Flowers for the grave of MoM.
One of the coolest aspects of MoM was its heroic fantasy feel. Experienced heroes with some magic stuff and spells became really uber, able to conquer cities on their own.
Spell Chaos Channels was really cool, too. nothing beats mutated fire-breathing halflings
Sadly, strategic AI sucked big time.
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