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  #1  
Old June 14th, 2004, 05:43 PM

E. Albright E. Albright is offline
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Default Re: OT: Flowers for the grave of MoM.

Quote:
Originally posted by Lunaticus:
Does anyone have an url for the patches for EFS?
EFS Hyperion mod homepage

EFS Nova mod homepage
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  #2  
Old June 14th, 2004, 06:39 PM

Lunaticus Lunaticus is offline
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Default Re: OT: Flowers for the grave of MoM.

Thank you very much!
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  #3  
Old June 14th, 2004, 07:35 PM
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PvK PvK is offline
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Default Re: OT: Flowers for the grave of MoM.

I'm a programmer and I rather like Python, though I've only seriously used it for one project several years ago. It's extremely flexible about what it lets you do, and it offers strong cross-platform libraries to do all kinds of things.

It's extremely good for fast prototyping, or anything where execution speed isn't critical, but development speed is desired. The cross-platform aspect is great, too.

It was quite easy to learn and use. Also since it costs nothing, it doesn't hurt to give it a try.

PvK
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Old June 14th, 2004, 08:24 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: OT: Flowers for the grave of MoM.

RATS. EotFS was so recently without a publisher? Why didnt we get them signed on here?

Quote:

NEWS (updated 6-8-04)
Holistic Design Inc. Signs on to (snipped)
Any others hanging out there waiting for a publisher?

[ June 14, 2004, 19:25: Message edited by: Gandalf Parker ]
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Old June 14th, 2004, 08:57 PM
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Default Re: OT: Flowers for the grave of MoM.

Hm, I was under the impression that "Stars! Supernova" had publisher problems as well. I haven't checked their site for a long, long time however. For all I know, Mare Crisium dissolved already.
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Old June 14th, 2004, 10:21 PM
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Default Re: OT: Flowers for the grave of MoM.

Yeah but they want a publisher who will do "advances". Pay them to work on finishing it.

I do think that Stars was a wonderful game. And I would LOVE to see the new one come out, but Im not sure Id want to put MY neck out that far to see it.
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Old June 15th, 2004, 03:18 AM
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Default Re: OT: Flowers for the grave of MoM.

Quote:
Originally posted by PvK:
I'm a programmer and I rather like Python, though I've only seriously used it for one project several years ago. It's extremely flexible about what it lets you do, and it offers strong cross-platform libraries to do all kinds of things.

It's extremely good for fast prototyping, or anything where execution speed isn't critical, but development speed is desired. The cross-platform aspect is great, too.

It was quite easy to learn and use. Also since it costs nothing, it doesn't hurt to give it a try.

PvK
The strong cross-platform libraries is what has interested me since I plan on using this ability quite liberally. I do have somewhat of a concern on execution speed. What have you experienced with execution speed. Comparable to Pascal or Perl? Do you have any references that you reccomend? My skill level I would say is moderate. I know mostly industrial automation Languages such as Ladder Logic, LISP, Pascal and Fortran. I play with C++ but I am stil self teaching myself.
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