|
|
|
 |

June 14th, 2004, 05:43 PM
|
Second Lieutenant
|
|
Join Date: Sep 2000
Location: Ohio, USA
Posts: 454
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT: Flowers for the grave of MoM.
Quote:
Originally posted by Lunaticus:
Does anyone have an url for the patches for EFS?
|
EFS Hyperion mod homepage
EFS Nova mod homepage
|

June 14th, 2004, 06:39 PM
|
Private
|
|
Join Date: Feb 2004
Location: Heidelberg
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT: Flowers for the grave of MoM.
Thank you very much!
|

June 14th, 2004, 07:35 PM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: OT: Flowers for the grave of MoM.
I'm a programmer and I rather like Python, though I've only seriously used it for one project several years ago. It's extremely flexible about what it lets you do, and it offers strong cross-platform libraries to do all kinds of things.
It's extremely good for fast prototyping, or anything where execution speed isn't critical, but development speed is desired. The cross-platform aspect is great, too.
It was quite easy to learn and use. Also since it costs nothing, it doesn't hurt to give it a try.
PvK
|

June 14th, 2004, 08:24 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: OT: Flowers for the grave of MoM.
RATS. EotFS was so recently without a publisher? Why didnt we get them signed on here?
Quote:
NEWS (updated 6-8-04)
Holistic Design Inc. Signs on to (snipped)
|
Any others hanging out there waiting for a publisher? 
[ June 14, 2004, 19:25: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

June 14th, 2004, 08:57 PM
|
 |
Major General
|
|
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
|
|
Re: OT: Flowers for the grave of MoM.
Hm, I was under the impression that "Stars! Supernova" had publisher problems as well. I haven't checked their site for a long, long time however. For all I know, Mare Crisium dissolved already.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|

June 14th, 2004, 10:21 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: OT: Flowers for the grave of MoM.
Yeah but they want a publisher who will do "advances". Pay them to work on finishing it.
I do think that Stars was a wonderful game. And I would LOVE to see the new one come out, but Im not sure Id want to put MY neck out that far to see it.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

June 15th, 2004, 03:18 AM
|
 |
Corporal
|
|
Join Date: Jan 2004
Location: Upstate NY
Posts: 181
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT: Flowers for the grave of MoM.
Quote:
Originally posted by PvK:
I'm a programmer and I rather like Python, though I've only seriously used it for one project several years ago. It's extremely flexible about what it lets you do, and it offers strong cross-platform libraries to do all kinds of things.
It's extremely good for fast prototyping, or anything where execution speed isn't critical, but development speed is desired. The cross-platform aspect is great, too.
It was quite easy to learn and use. Also since it costs nothing, it doesn't hurt to give it a try.
PvK
|
The strong cross-platform libraries is what has interested me since I plan on using this ability quite liberally. I do have somewhat of a concern on execution speed. What have you experienced with execution speed. Comparable to Pascal or Perl? Do you have any references that you reccomend? My skill level I would say is moderate. I know mostly industrial automation Languages such as Ladder Logic, LISP, Pascal and Fortran. I play with C++ but I am stil self teaching myself.
__________________
Every normal man must be tempted at times to spit upon his hands,
hoist the black flag, and begin slitting throats.
- Henry Louis Mencken
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|