|
|
|
 |

April 26th, 2004, 10:47 PM
|
BANNED USER
|
|
Join Date: Jan 2003
Posts: 248
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Alliances in Dominions 2?
Would you like to see formal alliances possible in Dominions 2?
|

April 26th, 2004, 10:50 PM
|
Major General
|
|
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Alliances in Dominions 2?
This is kind of a silly question, really: More options is never a *BAD* thing. However, as nifty as it would be, it would likely require a radical overhaul of the current systems, in what is essentially a finished product. Ain't gonna happen.
|

April 26th, 2004, 11:11 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Alliances in Dominions 2?
Question 1 of 2: Allow temporary alliances, in which allied troops can join a battle on one side?
This is already in the game. The only thing they cant do is be in the same province at the same time. But then thats not all that unusual historically. Did you mean human and computer alliances?
Allow permanent alliances (like "pantheons") between gods?
This is also in the game. Did you mean some sort of game-enforcing thing that forces allies to not attack each other or something? Ive seen that in some games. Or human/computer alliances?
There is also already arrangments for sending money to each other, and gems, and slaves, and equipment, passing thru each others territory, giving mages/commanders to each other, giving territorys to each other, sanctuary for allies, and.. other things I cant think of right now.
[ April 26, 2004, 22:12: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

April 26th, 2004, 11:38 PM
|
BANNED USER
|
|
Join Date: Jan 2003
Posts: 248
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Alliances in Dominions 2?
Boy, I feel kind of dumb!
So, you're saying that if I ally with a human player, we can both send troops into our common enemy's province, and our troops will fight the enemy, and not fight each other?
Also, how can I give allies sanctuary, and how do I pass through allied territory? (Actually, a more basic question: how do I form an alliance?)
And, yes, can I form an alliance with a computer player?
Thanks,
Merry
|

April 27th, 2004, 12:10 AM
|
 |
Corporal
|
|
Join Date: Jan 2004
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Alliances in Dominions 2?
Quote:
There is also already arrangments for sending money to each other, and gems, and slaves, and equipment, passing thru each others territory, giving mages/commanders to each other, giving territorys to each other, sanctuary for allies, and.. other things I cant think of right now.
|
This is all in the game? I wasn't aware that you could let people pass through your territory, if say you have PD or units in there. It would be a good feature if you could.
The game does not support formal alliances, but it's possible to work around the system somewhat.
The game does not support allied battles either. Every movement into another province that is not owned by you is considered an attack, unless you can Hide/Sneak through. If the game were to support 2 or more nations per side of a conflict, they could also implement support for 3 different armies battling each other in the same province as opposed to the way it is done now with 1 battle then another battle with the victors of the first one against the 3rd army.
So, as to agree with Nor, they are good features to be added but will alter the game so much they should probably be looked at for the Sequel or an expansion pack.
__________________
-Sergex
|

April 27th, 2004, 01:33 AM
|
Major General
|
|
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Alliances in Dominions 2?
Quote:
Originally posted by Merry Jolkar:
So, you're saying that if I ally with a human player, we can both send troops into our common enemy's province, and our troops will fight the enemy, and not fight each other?
|
No. However, you or your ally can provide "air support" to the other, if one of you attacks the province on the movement phase: The other can cast spells like Seeking Arrow, Fires from Afar, Ghost Riders, Phantasmal Attack, Flames from the Sky, Murdering Winter, etc., to thin out the opposition prior to the ally's army attacking.
Quote:
Also, how can I give allies sanctuary
|
By interposing your territory between his and whatever may be trying to kill him.
Quote:
and how do I pass through allied territory?
|
One party marches through the other party's territory, who agrees not to interpret the action as an attack. If fortresses are present, this is simpler, as you can simply march through without attempting to storm anything.
Quote:
(Actually, a more basic question: how do I form an alliance?)
|
It is something that is agreed upon by the parties in question: The game does not actually support this in code.
Quote:
And, yes, can I form an alliance with a computer player?
|
No.
|

April 27th, 2004, 04:36 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Alliances in Dominions 2?
Quote:
Originally posted by Merry Jolkar:
Boy, I feel kind of dumb!
|
Dont feel that way. Im kindof using your post to make alot of people aware of some options. Its also why I stated an anti-wishlist thread of things that often get asked for although you can kindof do them already.
So, you're saying that if I ally with a human player, we can both send troops into our common enemy's province, and our troops will fight the enemy, and not fight each other?
You can both attack but only from different provinces, and the fights happen one at a time. This MIGHT mean that your friend takes the province, then you fight him. But thats not as big a deal as you might think in multiplayer games. Its usuall worth the result.
Also, how can I give allies sanctuary,
Ive been in a number of games when a player was getting beat, and another plaer offered them a back province (no defense and no troops there) for them to teleport to (or some other spell). The "beaten" player could build back up protected behind his buddy, then try to reclaim his lands.
and how do I pass through allied territory?
This is a basic advantage of a number of the nations. To add that as an alliance thing would lessen the balancing factor for those nations. Man, Pangaea, Vanheim, Ulm (black forest). Having these "behind" you allows for a great alliance where you concentrate on defense while letting them thru to do attacks.
There is also the trick of setting up a crossroad. Like a streetlight where your armies can both pass thru. 1 province which neither of you put defence on, and both of you take it with your army as you pass thru.
Also a castle can be great for that. nation A keeps a large army in the castle and nation B takes the province then moves on without damaging nation A's troops inside the castle.
And later there are lots of spells for moving armies.
(Actually, a more basic question: how do I form an alliance?)
In multiplayer games there are many alliances. A common thing is called a NAP (non-aggression pact) with rules. Such as "3 turns advance warning before dissolving the pact".
And, yes, can I form an alliance with a computer player?
Apparently yes. I just found this out. But its done the way the computer does it. You can create a map and declare a nation to be allied with you. As far as I have been able to test, the computer wont attack you until you attack it first. (there can be accidents though if you both try for the same indept province in the same turn)
No one asked about giving provinces? (just dont put in defence and agree that your buddy can attack it)
Or giving commanders such as high priests, assassins, powerful mages? (in one game a guy sent me alot of gold and gems for one of my mages. I moved him into a territory by himself and told the guy what the province number was. He used spells to snatch the mage and convert him)
As to getting these things in a more official in-game capacity... Im afraid most of it is not multiplayer stuff so it might be a real long time if at all.
[ April 27, 2004, 04:43: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

August 27th, 2004, 04:03 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Alliances in Dominions 2?
*BUMP* also a good thread on the subject.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|