
May 6th, 2004, 02:07 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Humanoid Pretenders are too expensive
Quote:
Originally posted by Jack Simth:
Here's a thought, probably too much work to implement, but a thought:
Suppose, instead of selecting a ready-made chasis, you bought individual pretender traits using design points...
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That would be a way to redesign the game, but such systems aren't necessarily easy to balance, since combinations can be worth more than adding the points together. The enormous number of permutations would have to be considered for balance, rather than just a limited list. Not only that, but their combinations with the various nations would need to be considered too. Also, by only offering limited choices, specific dilemmas and thematic and balanced limitations can be imposed.
PvK
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