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May 5th, 2004, 01:28 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Elemental Damage Spells
A pyre is a funereal fire, though, so my bet would be it will do fire damage in a future patch.
PvK
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May 5th, 2004, 01:42 AM
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General
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Join Date: Nov 2000
Posts: 3,013
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Thanked 25 Times in 22 Posts
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Re: Elemental Damage Spells
Another question is:
How much damage do breath of winter and soul vortex do, and are they armor piercing or negating?
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May 5th, 2004, 01:56 AM
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Corporal
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Join Date: Mar 2004
Posts: 123
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Re: Elemental Damage Spells
Quote:
Originally posted by Graeme Dice:
Another question is:
How much damage do breath of winter and soul vortex do, and are they armor piercing or negating?
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That is a VERY good question... I was just noting today that the inherent Chill effect of some units seems vastly inferior to Breath of Winter... but there are no numbers associated with either, so it's hard to know what the difference is. Does Chill and Breath of Winter stack, or does the superior one win out? I have no idea... though I should probably test...
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May 5th, 2004, 02:17 AM
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General
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Join Date: Nov 2000
Posts: 3,013
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Re: Elemental Damage Spells
Quote:
Originally posted by AhhhFresh:
Does Chill and Breath of Winter stack, or does the superior one win out? I have no idea... though I should probably test...
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Chill and breath of winter are totally different effects. Chill just causes fatigue damage and can numb units. Breath of winter causes damage and can numb units.
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May 5th, 2004, 02:54 AM
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Corporal
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Join Date: Mar 2004
Posts: 123
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Re: Elemental Damage Spells
Quote:
Originally posted by Graeme Dice:
quote: Originally posted by AhhhFresh:
Does Chill and Breath of Winter stack, or does the superior one win out? I have no idea... though I should probably test...
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Chill and breath of winter are totally different effects. Chill just causes fatigue damage and can numb units. Breath of winter causes damage and can numb units. Thanks for the info Graeme... based on my own experience, I figured they were different, but I hadn't gone on to test it...
The point would be more about how the information is displayed... how do I know that BoW and Chill are completely different without testing? The description of BoW implies physical damage, where Chill does not... but without actual numbers, it's tough to know what's going on.
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