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Old May 5th, 2004, 05:38 AM

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Default Re: SCs other than the vq

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Originally posted by Kel:
I actually see the reverse in most cases recently (and this is not specific or directly related to you, personally, btw). I see a lot of "It's not invincible" (whether clams, ermor, pangaea, whatever ) being used in response to "It's over-powered". I also see a lot of "Well, you just don't know how to play" in response to the question of something being over-powered. Finally, there is the "Your point isn't valid because it's just a trend" argument.
So what your saying in essence is: If there is a way to beat it, or any number of ways and it has been shown then it can still be overpowered because not every nation/player/skill-level can do it? What other rational are you looking for? If it's overpowered that means to me, that it gives more than it should for it's current cost/use. But the determination for that is how abusable it is and if any thing/style can measure up to it. Then if there are none, it's a singular instance, if there are others, what is the commonality or why are these other not considered the same?
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I respect that a lot of people know more about the game than I do (maybe most people !) but that doesn't make them impartial, it doesn't make them logical, it doesn't mean they don't have personal agendas and it certainly doesn't make them right. Credentials only get you so far.
All of those points could be presented to each and every one who presents a point pro or con, so you have to follow the path of what seems more logical to you personally and go from there. There is no way of getting around personal preference of how you play the game and the results you have viewed for yourself.

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Like I said, I am not trying to crusade against immortality or VQs or clams...in fact, I don't think we are that far apart from agreement here, anyway...but if something just doesn't sound right, I might just voice my thoughts, noob or not.
- Kel
Which you should do. I don't believe anyone was shushing anyone or saying "Your opinion is worthless" but more along the lines of "maybe things are not so black and white, this is why".

[ May 05, 2004, 04:39: Message edited by: Zen ]
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Old May 5th, 2004, 05:50 AM
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Default Re: SCs other than the vq

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It is in the hands of the accuser to provide the burden of proof and it has not been done.
You have correctly assigned the burden of proof, but I think you unfairly dismiss the (albeit subjective) proof that has been presented. That proof is the persistent and disproportional popularity of the Vampire Queen. Although there may be reasons (other than the VQ being overpowered) for that popularity, the fact remains that the popularity reduces diversity in the game, and that's a problem that could be solved by nerfing the VQ.
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Old May 5th, 2004, 05:55 AM

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Default Re: SCs other than the vq

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Originally posted by Zapmeister:
You have correctly assigned the burden of proof, but I think you unfairly dismiss the (albeit subjective) proof that has been presented. That proof is the persistent and disproportional popularity of the Vampire Queen. Although there may be reasons (other than the VQ being overpowered) for that popularity, the fact remains that the popularity reduces diversity in the game, and that's a problem that could be solved by nerfing the VQ.
Sigh. Again. I may have subjectively dismissed it because I personally don't see it, and haven't seen it in any games I've played/playing in the Last month. So if my PoV is worth less than anyone on the other side of the debate then my subjectivity is the culprit.

Popularity does reduce diversity in the game, but popularity is fickle. I'm not quite ready to give up on human nature to believe that because something is popular but not effective it will remain popular. If it is popular and effective then it needs to be looked into (which I thought you read the other thread where I said it was, but you might have forgotten) to determine if it is popular because it is effective and ways to reimplement the diversity. The easiest but not neccesarily best solution being destroying the popularity of the one, instead of making the others more attractive.
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Old May 5th, 2004, 06:06 AM
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Default Re: SCs other than the vq

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Originally posted by johan osterman:
The lack of item slots is not that big a drawback on immortal combat pretenders, if you put a heap of items on an immortal you are 'compromising' its expendability, especially the flying ones which can quickly get back to the front if slain.
Depends. A VQ benefits greatly from Black Steel Plate, as well as other items which are pretty cheap to replace. It almost doesn't matter if you lose your 3rd battle in such a case, as long as you won your first two. And the VQ can be equipped well enough to have a shot against almost anything.

Whereas a Phoenix can _never_ be equipped well enough to deal with certain SCs. Especially if the Phoenix only invested in Fire, its chances against something like an ice devil and slim and none. Almost any other flying SC can kill it in the first turn of combat. Even garden variety knights can.

Phoenix winds up capable of roast and toasting many (but not all) armies. But it's barbecue chicken against many if not most SCs with mediocre equipment. (IE - fire & lightning immunity - easy to get.)
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Old May 5th, 2004, 06:20 AM

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Default Re: SCs other than the vq

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Originally posted by Cainehill:
Whereas a Phoenix can _never_ be equipped well enough to deal with certain SCs. Especially if the Phoenix only invested in Fire, its chances against something like an ice devil and slim and none. Almost any other flying SC can kill it in the first turn of combat. Even garden variety knights can.
That's because a Phoenix is not an SC and is not designed to be used that way: It's very effective in the roles of kamikaze attacks on provinces with either fire or air magic, and is an excellent support caster....but neither its price tag, slottage, nor physical attributes promote its use as an SC.

[ May 05, 2004, 05:20: Message edited by: Norfleet ]
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Old May 5th, 2004, 06:30 AM

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Default Re: SCs other than the vq

This is my Last post on the VQ thread, I am simply too frustrated with it.

No one has responded to my Posts in other threads, I though the objections to the SC VQ were well documented by now... if I missed the rebuttal, please direct me to it.

As I have said in other Posts, naked immortal SC's that can destroy entire armies (particularly before turn 30 or 20 or 10!!!)are obviously broken.

The castling/temple-ing strat just makes it a more efficient munchkinism, the fundamental problem is that getting a new flying army every turn for free, with no risk of losing it, in whole or in part (the latter being the fate of most normal armies...) while getting it's full tactical benefit.

The resources which must be devoted to stopping an immortal SC far outweigh the costs on a per use basis for producing one, (especially for ermor, whose recruitment does not suffer from scale poverty)... and are highly fraught with the risk of failure, attrition, and are much less flexible weapons than the flying immortal SC.

If there is a counter for it, other than attacking with overwhelming superiority in three places at once, and losing two of those *nonimmortal* armies while taking down one of the castles... you see my point.

The strat is so effective under the current rule set, it is broken.

Your saying someone, an expert, "almost" beat it, having encountered it several times before, isn't much of a defense.

If I know what my opponent is going to do and I *still* can't stop it in a cost effective way, knowing it's coming ... it is BROKEN.

This is a strategy game, ...optimization is supposed to be difficult and non commutative.

In this case it is neither.

Rabe the Retiring


references for those wanting more detail...


http://www.shrapnelgames.com/cgi-bin...583;p=2#000036

http://www.shrapnelgames.com/cgi-bin...583;p=1#000050
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Old May 5th, 2004, 07:46 AM
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Default Re: SCs other than the vq

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This is my Last post on the VQ thread, I am simply too frustrated with it.
Ditto, and for the same reason.
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