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Old May 9th, 2004, 04:24 PM

proteus proteus is offline
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Default Re: Good game, but....the AI is very bad.

Thanks for your detailed reply Mr. Parker.
I think that you are right in many things, we should come up with detailed ideas. Propably the devs know about these AI probelms as well...
Castle & Troop building algorythm is what we propably need first of all.
My idea is, that the devs should code the AI to build LOT Less LI units, concentrate on summons and HI & HC.
Maybe this is a problem because of the few AI fortresses. No fortress -> no advanced units.
IMHO first of all the AI castle building should be fixed. Than it may build HI & HC over LI.
If not, than the devs should implent troop build algorythms.
I will post more ideas soon.
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Old May 9th, 2004, 05:48 PM

MStavros MStavros is offline
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Default Re: Good game, but....the AI is very bad.

Yeap, Im gonna make a mod like that. I think it will be interesting to see, that what will happen with the AI, if all LI will be taken out.


Oh guys a question! Can we remove/disable spells????
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Old May 10th, 2004, 09:38 AM

PDF PDF is offline
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Default Re: Good game, but....the AI is very bad.

Quote:
Originally posted by proteus:
Thanks for your detailed reply Mr. Parker.
I think that you are right in many things, we should come up with detailed ideas. Propably the devs know about these AI probelms as well...
Castle & Troop building algorythm is what we propably need first of all.
My idea is, that the devs should code the AI to build LOT Less LI units, concentrate on summons and HI & HC.
Maybe this is a problem because of the few AI fortresses. No fortress -> no advanced units.
IMHO first of all the AI castle building should be fixed. Than it may build HI & HC over LI.
If not, than the devs should implent troop build algorythms.
I will post more ideas soon.
Yes, I proposed the same kind of mod some time ago, but in a more complicated manner (change cost.res of units to "help" AI to not buid crap). But a straight take-out-the-LI approach is certainly simpler. You will still have AI builds a lot of indy militias , but at least national troops should be better...

Gandalf,
Your defense of LI is good, but really LI is useless to AI, as it plays it as if it were HI ...
A human player can do *some* things with LI because he'll use it purposefully (patrol, front line fodder, mass enchantments, sneakiness...), that's not the case with the AI, so it should rather not build any !
(edit) : Why are you asking ppl to give "formulas" for AI ? Users complain about a feature they think "bad", they don't *have to* give a solution...
(Should be your techie-oriented thinking )

[ May 10, 2004, 08:45: Message edited by: PDF ]
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Old May 11th, 2004, 01:16 AM

proteus proteus is offline
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Default Re: Good game, but....the AI is very bad.

Quote:
Originally posted by PDF:

(edit) : Why are you asking ppl to give "formulas" for AI ? Users complain about a feature they think "bad", they don't *have to* give a solution...
(Should be your techie-oriented thinking )
Hehe yup, I agree with this sorta. Anyways Gandalf propably meant that we should help the devs with that. However they know that whats wrong with the AI, I guess they can solve those problems with coding/testing.
I will try to help them, to give them examples if I can, but I dont know that it will help at all or not.
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Old May 10th, 2004, 02:07 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Good game, but....the AI is very bad.

I dont think its the techie in me so much as its the diplomat in me. I could give specific examples if I knew what areas you felt you were expert at.

If someone reads you a paper that they think is good enough to get published but you dont think so, then there are alot of response you can give.

You can say it sucks, and walk off.

You can say it that in your opinion it needs something more, and walk off.

You can say it could use some improvement and at the same time give specifics.

You could give specifics and make some possible suggestions of wording changes.

Of course the easy thing is to say it sucks and walk off. If it doesnt change you can say "I told you" over and over and over. Choosing a different way of approaching it is probably as simple as how good a friend they are and whether or not you really want them to look at what you are saying. This is even more true if what you are pointing at are some lame jokes that the writer doesnt feel is a major point to the paper at all.

I do not consider myself a programmer. But I have worked with programmers and I know that you can often meet them half-way (usually called psuedo-code) then they will see the answer and convert it to real coding. It doesnt take a programmer to talk in language which trys to cover many possibilities using "if this" "if that" "but not this" although having been a parent can help
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Old May 10th, 2004, 03:16 PM

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Default Re: Good game, but....the AI is very bad.

Gandalf,
I agree that complains are more productive if possible solutions are given...
But as long as the complaint itself is argumented ("it sucks" being *not* documented, "AI builds lot of crap LI" is better ) I find it mildly offensive to request people to find solutions ("Ah you think AI is crap ! So now tell me how can you do better yourself" ?)
The problem is not that players should fix the AI, and that's the "build AI" is feeble is no debate... Now it's to IW to state if they will either try to improve it, or else externalize the parameters to allow players to mod it (techiespeech back )
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Old May 10th, 2004, 05:15 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Good game, but....the AI is very bad.

Quote:
Originally posted by PDF:
Gandalf,
I agree that complains are more productive if possible solutions are given...
But as long as the complaint itself is argumented ("it sucks" being *not* documented, "AI builds lot of crap LI" is better ) I find it mildly offensive to request people to find solutions ("Ah you think AI is crap ! So now tell me how can you do better yourself" ?)
The problem is not that players should fix the AI, and that's the "build AI" is feeble is no debate... Now it's to IW to state if they will either try to improve it, or else externalize the parameters to allow players to mod it (techiespeech back )
PDF I didnt think it would be you that drove me outside of my diplomatic stance. Please dont take this personally, I figured it would be aimed at someone else. Read this quick because I will probably regret posting it as soon as I hit enter.

I havent told anyone to do anything. Ive been suggesting it whenever someone seems to be suggesting that a loud complaint will do the same job.

The devs HAVE answered in every *&^%$# thread on this subject. Do they have to answer EVERY post IN the thread for people to feel they are getting heard? READ THE THREADS and you should end up with the same impression I did.

Let me make some CHOICE pointers here....
Kristoffer in "SUGGESTION: AI troop building algorithm "
Hmm, it's a bit difficult to follow without graphical representation. I should test it when I get some spare time.


A nice answer, an answer of hope, given in the thread I keep trying to point to. The one that gives testable cases and possible solutions.

Later...
Kristoffer in "Good game, but....the AI is very bad"
Hopefully there will be improvements in the AI, but as before I can't give you any guarantees.


Im abit surprised he even stepped into that one considering the title itself says its going to go in the wrong direction. But he did answer and quite early in the thread.

Im sorry I was busy and didnt notice the thread in time to maybe keep it from going to....

Kristoffer later in "Good game, but....the AI is very bad"
Perhaps all the pointless complaining made us pissed.

There was some constructive AI discussions recently that made me interested, but I'm quickly loosing interest. Right now I'm more interested in doing something I am feeling positive about like improving Pangaean themes or finishing the Shepherds of Creation scenario, or for that matter work at school.

The reason I do not say that there will not be an AI improvement is because we also feel that the AI should be improved.


Now, let me ask. Is anyone still confused about the best choice of direction for those who REALLY WOULD LIKE to see the AI get some improvements? Is anyone still confused about the best choice of direction to go if you want to gaurantee that the devs move the AI DOWN on the wishlist? Now Im sure that we will hear some discussion on whether some people feel it SHOULD be that way or not but I cosnider that to be another dead end discussion. Im a solo player interested in a better AI and Ive made my choice.

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