Stavros / Proteus, copy/paste the below text into notepad and save it as any filename xxxxxxx.dm Then put it into your dominions\mods directory and test it out if you wish. Don't forget to enable the mod in dominions under "preferences" / "mod settings".
It makes all Militia / Light Infantry cost 999 resources so the AI hasn't built any in my quick 25 turn test game. Met armies of Ulm which recruited pikemen + infantry of ulms + archers + sappers + siege engineers and had 4 Tribal cavalries recruited. Mictlan who had 2 100% national armies of about 30-50 units a piece. And only saw 1 vanheim army consisting of 20 hirdmen and 5 Van's.
Haven't even run into any independent High Infantry unit yet although I doubt the AI has enough resources in the independent provinces to make them at this point. But you can report the results of what the AI builds instead once the LI are no longer feasible. I think archers may end up being more frequent... but thats just a guess.
Complete unit list can be found in this thread :
http://www.shrapnelgames.com/cgi-bin...;f=74;t=002613
*** start of file, copy/paste everything below, don't include this line and save as filename.dm from notepad
#modname "high cost LI"
#description "makes all Militia & Light Infantry cost 999 resources"
#Version 1.0
#selectmonster 18
#rcost 999
#end
#selectmonster 28
#rcost 999
#end
#selectmonster 29
#rcost 999
#end
#selectmonster 30
#rcost 999
#end
#selectmonster 31
#rcost 999
#end
[ May 13, 2004, 18:57: Message edited by: delacroix ]