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				May 12th, 2004, 09:39 AM
			
			
			
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 Corporal |  | 
					Join Date: Feb 2004 Location: netherlands 
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				 Modding, sprites & mindbLast 
 I found this "funny" behaviour: I have a mod with some new units, each of them with a brand new sprite. These sprites seem OK in every situation: recruitment screen, unit view, army setup, battle, they look fine everywhere.
 BUT, when these units are paralyzed (I see it usually when they are hit by the Illithid mind bLast), the black background that you have in the sprite shows up in the battle screen, it is not seen as transparent anymore.
 
 Any explanation/suggestion on how to solve that?
 
 Thanks!
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				May 12th, 2004, 10:13 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Dec 2003 
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				 Re: Modding, sprites & mindbLast 
 Yer lucky. My sprites turned into the icon for "Water Site" and I had to restart to get them to run back to normal again.       Not to mention the very strange graphic switching behavior when you add a lot of new graphics into a single mod. |  
	
		
	
	
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				May 12th, 2004, 03:41 PM
			
			
			
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 Brigadier General |  | 
					Join Date: Aug 2003 Location: Mictlan 
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				 Re: Modding, sprites & mindbLast 
 Sube, can you send your mod to me and I'll take a look at the black mindlbLast thing. |  
	
		
	
	
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				May 13th, 2004, 09:52 AM
			
			
			
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 Corporal |  | 
					Join Date: Feb 2004 Location: netherlands 
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				 Re: Modding, sprites & mindbLast 
 It happens also with the Knights of the Light mod, which is already uploaded in the mod section
 Thanks!
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				May 13th, 2004, 11:37 AM
			
			
			
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 Brigadier General |  | 
					Join Date: Aug 2003 Location: Mictlan 
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				 Re: Modding, sprites & mindbLast 
 I got the same result. It will be fixed in the coming patch.
 And while studing the Knight of Light mod I wanted to share this piece of wisdom. Put your sprites on a background that is 32x32, 64x32 or 64x64 pixels large. If you don't the sprite will become very fuzzy (blurred) when it is used in Dominions II.
 
 [ May 13, 2004, 10:41: Message edited by: Johan K ]
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				May 14th, 2004, 12:32 PM
			
			
			
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 Corporal |  | 
					Join Date: Feb 2004 Location: netherlands 
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				 Re: Modding, sprites & mindbLast 
 Many thanks!
 And thanks also for the information about sprite size - that's a very welcome tip...
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