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  #1  
Old May 13th, 2004, 10:12 PM
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Default Re: something ought to be done for level 10 blessing

I'm confused by the way you wrote that.

Earth 4 blessing is Reinvig +4
Earth 9 blessing is Reinvig +6 and +4 Protection
Earth 10 blessing is Reinvig +7 and +4 Protection

Similarly, Water 10 is +7 Defense and Quickness vs. Water 9 +6 Defense and Quickness.

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  #2  
Old May 13th, 2004, 11:40 PM
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Default Re: something ought to be done for level 10 blessing

Quote:
Originally posted by PvK:
I'm confused by the way you wrote that.

Earth 4 blessing is Reinvig +4
Earth 9 blessing is Reinvig +6 and +4 Protection
Earth 10 blessing is Reinvig +7 and +4 Protection
Earth 4 is reinvig +2, earth 10 is reinvig +5 +4 prot.
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Old May 13th, 2004, 11:59 PM
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Default Re: something ought to be done for level 10 blessing

Im also happy with the way things are now. I dont think there should be more incentive to get a 10 path. That would also really change the character of almost every nation since sacred troops could (potentially) have a much different value if 10-blessings were increased in power more.
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Old May 14th, 2004, 04:57 AM
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Default Re: something ought to be done for level 10 blessing

Oops your right i forgot that Earth-4 was +2.

That means Water-10 will be +5 as well.

This is all imo, but +1 rejuv is better than +1 defense, though someone will surely argue otherwise. Personally i love rejuv, even on ordinary sacred troops and not simply casters. Of course someone will say "Relief".

Black Templar with 9-Nature/9-Earth walk out of the gate with 28 Armor + 1 w/Bezerk + 3 with Legions of Steel from the Pretender. 30 prot, rejuv and regen tanks are nice to have on turn 6.
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Old May 14th, 2004, 07:45 AM
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Default Re: something ought to be done for level 10 blessing

Ah right, they start at +2, not +4. I was at work and not able to concentrate entirely on Dominions for some reason. Something about Windohs XP malfunctioning and wasting hours of time trying to repair it.

Ah, but I will offer the opinion you expected that +2 Defense can be a "better" blessing than +2 Reinvigoration, especially if you have holy troops which already have a good Defense rating. Of course, it depends what you do with the blessings.

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Old May 14th, 2004, 11:51 AM

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Default Re: something ought to be done for level 10 blessing

Quote:
Originally posted by tinkthank:
Im also happy with the way things are now. I dont think there should be more incentive to get a 10 path. That would also really change the character of almost every nation since sacred troops could (potentially) have a much different value if 10-blessings were increased in power more.
I never ever saw a level 10 blessing in a MP game. The balance for level 10 is a total failure IMO.
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Old May 14th, 2004, 12:15 PM
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Default Re: something ought to be done for level 10 blessing

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Originally posted by Pocus:
I never ever saw a level 10 blessing in a MP game. The balance for level 10 is a total failure IMO.
I fully agree. It costs 56-80 points to get that 10th level, depending on your pretender's starting magic. Not worth a mere +1 in 1 stat for your blessed units. The other benefits (pretender getting less fatigue when casting spells in that path, 1 or 2 extra summons for a few conjuration or enchantment rituals) are too small to bother too.
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