|
|
|
 |

June 1st, 2004, 04:49 AM
|
 |
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Manual Addenda updated (2.12)
Nice.
One correction you'll want to make - 6.2.5.2 Fire Damage says :
Fire resistance blocks any poison ...
Presumably that should say fire instead of poison, and have an appropriately modified list of spells.
__________________
Wormwood and wine, and the bitter taste of ashes.
|

June 1st, 2004, 07:44 AM
|
Second Lieutenant
|
|
Join Date: Apr 2001
Location: Modena, Italy
Posts: 412
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Manual Addenda updated (2.12)
Quote:
Originally posted by Cainehill:
Nice.
|
thank you
Quote:
One correction you'll want to make - 6.2.5.2 Fire Damage says :
Fire resistance blocks any poison ...
Presumably that should say fire instead of poison, and have an appropriately modified list of spells.
|
I have changed poison with fire ... the problem was that the original post from Saber Cherry was about poison and fire damage ... I have splitted in two sections but it was the same post
bye bye
Liga
|

June 2nd, 2004, 03:58 PM
|
Second Lieutenant
|
|
Join Date: Apr 2001
Location: Modena, Italy
Posts: 412
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Manual Addenda updated (2.12)
A total new Version of the manual addenda is now avaible
I have put inside the name of all the chapter/paragraph of the orignal manual for an easier use
I have also included quite all the information found on Zen FAQ thread (at least all the infromations I was able to collocate in some chapter/section)
good luck to all
Liga
PS. is someone want to help me to improve teh addenda with more tips please write my an email at liga(AT)treemme(DOT)org
[ June 04, 2004, 13:42: Message edited by: liga ]
|

June 8th, 2004, 10:49 AM
|
Second Lieutenant
|
|
Join Date: Apr 2001
Location: Modena, Italy
Posts: 412
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Manual Addenda updated (2.12)
Manual Addenda big updates:
all the ingame descriptions of the units ability, races and themes, with also the costs in design points and the required scale settings ... updated to the 2.12 pacth!
good play to all!
Liga
|

June 8th, 2004, 12:48 PM
|
Sergeant
|
|
Join Date: Dec 2000
Location: Uranus
Posts: 340
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Manual Addenda updated (2.12)
Thanks Liga.

|

June 8th, 2004, 12:54 PM
|
Captain
|
|
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Manual Addenda updated (2.12)
Abysya Blood of Human Theme cannot take Hot 3 scale, and cannot take positive magic at all.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
|

June 8th, 2004, 02:19 PM
|
Second Lieutenant
|
|
Join Date: Apr 2001
Location: Modena, Italy
Posts: 412
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Manual Addenda updated (2.12)
Quote:
Originally posted by Cohen:
Abysya Blood of Human Theme cannot take Hot 3 scale, and cannot take positive magic at all.
|
thank you ... I have added your note to the manual ... if you know some other restriction of that kind please wrote me
good play
Liga
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|